Name | Description (Nemesis) | Description (Boss) |
Agile | Enemies start at the top of the Action Queue. | Enemies start at the top of the Action Queue and have an independent 50% chance to dodge attacks. |
Blessed | Enemies start with 5 buffs. | Enemies start with 10 buffs. |
Blinking | Your creatures' spells deal 90% less damage. | Your creatures' spells deal 90% less damage. |
Brutal | Enemies deal 100% more damage and always deal critical damage. | Enemies deal 100% more damage, always deal critical damage, and ignore 50% of your creatures' Defense. |
Champion | Leader is immune to damage, debuffs, and stat reduction while its allies are alive. | Leader is immune to damage, debuffs, and stat reduction while its allies are alive. |
Feedback | Your creatures take damage equal to 1% of their Maximum Health for each Mana they spend. | Your creatures take damage equal to 3% of their Maximum Health for each Mana they spend. |
Hearty | Enemies have 100% more Health and take 50% less damage. | Enemies have 100% more Health and take 50% less damage. |
Hex | Your creatures' artifacts are decayed. | |
Horde | When enemies die, new enemies come to replace them. | After enemies die, new enemies come to replace them. |
Greedy | Enemies drop extra items. | |
Genius | You and your creatures gain 30x the normal amount of experience points from defeating these creatures. | |
Knowledgeable | You gain 50x the normal amount of Knowledge from defeating these creatures. | |
Macabre | Your creatures start with 3 debuffs. | Your creatures start with 5 debuffs. |
Misery | Your creatures cannot heal, resurrect, or gain buffs or stats. | Your creatures cannot heal, resurrect, or gain buffs or stats. |
Obtuse | Your creatures' attacks deal 90% less damage. | |
Plague | Your creatures are afflicted with a random debuff at the start of their turns. | Your creatures are afflicted with a random debuff a tthe start and end of their turns. |
Protected | Enemies cannot take damage that exceeds more than 25% of their Maximum Health. | Enemies cannot take damage that exceeds more than 15% of their Maximum Health. |
Pulse | Your creatures take damage equal to 20% of their Maximum Health at the start of their turns. | Your creatures take damage equal to 40% of their Maximum Health at the start of their turns. |
Resistant | Enemies cannot be afflicted with debuffs or lose stats. | Enemies cannot be afflicted with debuffs or lose stats. |
Thorns | 50% of damage taken by enemies is reflected. The damage cannot exceed the enemies' Current Health. | 100% of damage taken by enemies is reflected. |
Undying | Enemies resurrect after a short period of time. | Enemies resurrect after a short period of time. |
Vengeance | When an enemy dies, all other enemies gain 30% stats. | When an enemy dies, all other enemies gain 50% stats. |