runes

Runes

You can equip up to five runes at a time - one from each of the five classes. Runes grant powerful bonuses to your creatures, or modify the way certain buffs and debuffs work.

Name Description
Rao Rune Your creatures have +10% Attack.
Rii Rune Your creatures deal 35% more damage to Chaos creatures.
Rod Rune Your creatures take 35% less damage from Chaos creatures.
Ruh Rune You gain 25% more Brimstone from battles.
Sah Rune Your creatures' Berserk buffs no longer cause them to take extra damage.
Seo Rune Your creatures' Multistrike buffs now cause them to attack 1 additional time.
Tae Rune Your creatures' Splash buffs now cause them to deal 100% of their attack damage to adjacent enemies.
Tur Rune Enemies' Burn debuffs now cause them to take 100% more damage from this debuff.
Uka Rune Enemies' Stun debuffs now cause them to take 50% more damage.
Uyi Rune Enemies' Vulnerable debuffs now cause them to have a 0% chance to dodge attacks or deal critical damage.
Name Description
Vae Rune Your creatures have +10% Defense.
Var Rune Your creatures deal 35% more damage to Death creatures.
Wex Rune Your creatures take 35% less damage from Death creatures.
Xil Rune You gain 25% more Granite from battles.
Xio Rune Your creatures' Leech buffs now also cause their attacks to steal a buff from the enemy.
Yar Rune Your creatures' Taunt buffs now also cause them to automatically Provoke at the end of their turns.
Yun Rune Enemies' Bleed debuffs now deal damage 2 times at the start of their turns.
Zar Rune Enemies' Blight debuffs now also cause any buffs they gain to be converted to a random debuff instead.
Zey Rune Enemies' Curse debuffs now also cause them to take 25% of your creatures' Intelligence as damage when they attack.
Zod Rune Enemies' Weak debuffs now cause them to be killed when they take damage and their Health falls below 20%.
Name Description
Aen Rune Your creatures have +10% Maximum Health.
Aon Rune Your creatures take 35% less damage from Life creatures.
Aru Rune Your creatures deal 35% more damage to Life creatures.
Chi Rune You gain 25% more Power from battles.
Dao Rune Your creatures' Barrier buffs absorb 30% more damage.
Dun Rune Your creatures' Mend buffs heal 50% more Health.
Eda Rune Your creatures' Protect buffs also have a 25% chance to negate incoming damage.
Efu Rune Your creatures' Shell buffs now also heal them for 30% of their Maximum Health when this buff is removed.
Eno Rune Enemies' Scorn debuffs now also prevent them from defending and provoking.
Eri Rune Enemies' Sleep debuffs have a 50% chance to persist after the enemy takes damage.
Name Description
Fen Rune Your creatures have +10% Speed.
Fih Rune Your creatures deal 35% more damage to Nature creatures.
Ime Rune Your creatures take 35% less damage from Nature creatures.
Inu Rune You gain 25% more Crystal from battles.
Ith Rune Your creatures' Critical buffs now also increase the damage they deal with spells by 30%.
Jih Rune Your creatures' Grace buffs now also reduces the damage they take from spells by 30%.
Kai Rune Enemies' Blind debuffs now also have a 30% chance to make them fail to cast spells.
Kih Rune Enemies' Frozen debuffs now only have a 15% chance to be removed at the end of each turn.
Len Rune Enemies' Poison debuffs now cause them to take 100% more damage from this debuff.
Lua Rune Enemies' Snare debuffs now cause them to take damage over time based on 30% of the inflictor's Speed.
Name Description
Mae Rune Your creatures have +10% Intelligence.
Mav Rune Your creatures deal 35% more damage to Sorcery creatures.
Mul Rune Your creatures take 35% less damage from Sorcery creatures.
Nae Rune You gain 25% more Essence from battles.
Nax Rune Your creatures' Arcane buffs now also cause them to deal 35% more damage with spells.
Ner Rune Your creatures' Invisible buffs now also cause them to take 90% less damage.
Nuy Rune Your creatures' Multicast buffs now cause them to cast a spell 1 additional time.
Omi Rune Your creatures' Ward buffs now also give them a 50% chance to avoid attacks.
Opa Rune Enemies' Confused debuffs now have a 100% chance to cause them to target the wrong creature.
Qah Rune Enemies' Silence debuffs now also cause their attacks to deal 50% less damage.
  • runes.txt
  • Last modified: 2018/06/17 09:08
  • by ingeraskurai