Traits

Traits are passive abilities that can greatly influence battle. Each creature has its own unique trait and can equip an artifact that can possess an additional trait. Artifacts can be found with a trait or you can use a legendary material to add a trait.

Creature Traits

These traits come from a specific creature or can be added to an artifact using the appropriate legendary material.

This list gets built automatically as creatures are updated.

Trait Description Creature Material
????Abyss????All Life, Nature and Sorcery creatures on your team will be dragged, screaming into the abyss...(Your creatures will lose all stats and afflicted with 5 stacks of bleed.It From The Abyss (special)NA
Abaddon's BoonThis creature can't cast spells directly. After this creature defends, it casts one of its spells that can target all your creatures. This spell costs 0 Mana.Cerberus GatewatcherAbaddon Flame
AbnegationWhen your creatures are healed, a random enemy takes damage equal to 20% of the amount of Health recovered. This trait does not stack.Clairvoyant SpiritGhostly Fluff
AbominationWhen your creatures gain stats, your other creatures gain 25% of those stats as well. This trait does not stack.Glutinous SlimeYellow Ooze
Absence of LightWhen an enemy is healed, this creature decreases their lowest stat by 25%.Fog Spirit (Itherian)Itherian Darkness
AbsolutionAfter an enemy is afflicted with a debuff, they also lose 15% Attack and Intelligence. This trait does not stack.Dryad VindicatorPurified Dew
AbsorptionAfter an enemy is healed, this creature gains Maximum Health equal to 30% of the amount healed.Stone GiantPorous Rock
Admire the GodsWhen this creature takes damage, and that damage exceeds 25% of its Maximum Health, reduce the damage to 25% of its Maximum Health. The amount of damage prevented cannot exceed 100% of this creature's Maximum Health.Cosmic GiantSpotted Rock
AffluenceThis creature deals 50% more damage (up to 300%) for each non-temporary Sorcery Spell Gem it has greater than its target.Glade WatcherGlade Occulus
AfterlifeAfter this creature dies for the first time each battle, it resurrects with 50% health, and 50% more Attack, Intelligence, Defense, and Speed.Roofstalker WightRoofstalker Rattle
Agility AuraYour creatures have a 40% greater chance to dodge attacks. This trait does not stack.Phase MarauderWater Marble
AgitationThis creature deals 80% more damage with attacks for each of its debuffs.Ferocious FiendFerocious Infusion
Aimed ShotThis creature's attacks deal 200% more damage to targets that are at 100% Health.Skeleton MarksmanFinger of Precision
All As OneWhen your Griffons receive a buff, they share a copy of that buff with all the Griffons fighting on your side for 1 turn. This trait does not stack.Griffon DreamfinderShiny Beak
All For OneYour creatures' spells have a 15% chance to be cast twice for each Familiar fighting on your side. This trait does not stack.Arcane FamiliarArcane Pinion
All InThis creature's first attack in the current battle deals 300% more damage.Skeleton Buccaneer (Itherian)Itherian Power
AlleviationThis creature deals 10% more damage (up to 400%) with spells for each point of Mana it is missing.Djinn IllusionistSmoking Lamp
Almost EasyWhen this creature attacks, it loses 30% Mana. If it has enough Mana for this to happen, the attack deals 200% more damage.Vanelin SeraphSymbol of Ease
Alteration50% of the damage your creatures deal with attacks is now affected by Intelligence instead of Attack.Raven LordGolden Feather
Alternate RealityYour other creatures take 40% less damage while this creature is alive. Your other creatures take 100% more damage while this creature is dead. This trait does not stack.Transcended Phoenix (Itherian)Itherian Reagent
AmalgamyAfter this creature attacks, it gains 40% Defense.Dusk CrusaderDusk Hammer Head
AmbushAt the start of battle, this creature attacks each enemy that is below it on the Action QueueNix Backstabber (Itherian)Itherian Silver
Amethyst AttunementAll creatures' temporary Spell Gems are ignored.Amethyst Paragon (Itherian)Itherian Wine
Angel's HorrorThis creature deals 150% more damage to Life creatures and takes 50% less damage from them.Stone DevilAngel Breaker
Animated TreasureWhen this creature is attacked, it drops some resources. This creature also tries to run away each turn.Treasure GolemNo Material Exists
Annoying BobbleheadAt the start of each enemy's turn, they lose mana equal to 100% of the cost of one of their non-temporary spell gems. This trait does not stack.Jingle Elf (Christmas)Bobblehead Doll
AnomalyWhen an enemy takes damage, all other enemies' Health is reduced by the same amount. In addition, enemies take 80% less damage.Ceaseless MakerMarbled Crest
AnticipationAfter an enemy dies, this creature attacks random enemies 3 times.Centaur Raider (Itherian)Itherian Eyes
AnxietyThis creature's Spell Gems cost 0 Mana, but cannot be used more than once per battle.Forsaken Plaguebearer (Itherian)Itherian Linen
Apostle of WaterAt the start of this creature's turn, it increases your other creatures' Intelligence by 30% of this creatures Intelligence, then it loses its turn.Water PriestWater Rod Splinters
ApprenticeshipAfter your creatures manually cast a spell, this creature casts Magic Missile on a random enemy.Spider OccultistSpider Orb
ArachnophobiaWhen an enemy fails to break out of its Snare debuff, the potency of its Poison increases by 100%. This trait does not stack.Woolly ArachnaliskHairy Insect Legs
Arcane BrillianceAfter your creatures cast a Sorcery spell, they gain 40% Intelligence. This trait does not stack.Zealot OccultistZealot Orb
AscendancyYour creatures can cast spells at no Mana cost if they have 0 Mana.Djinn ArcanomancerAncient Lamp
Ashes to AshesAfter this creature attacks, it afflicts the target with Burn for 5 turns. If the target already has Burn, it afflicts all enemies with Burn for 5 turns.Wildfire EfreetOld Ashes
AssumptionAfter attacking a creature with less than 35% Health, kill it, then this creature casts its first 3 spells.Plague Reaper (Itherian)Itherian Flask
AtmosphereAfter this creature provokes, it casts Elemental BarrageDjinn Ghula (Itherian)Itherian Foam
AugmentationAfter this creature kills a creature, your creatures gain a random buff for each debuff the target had before it died.Shadow CarnageTormenter Hook
Avenged SevenfoldWhen your creatures take damage from an attack or spell, they cast a Scourge spell on the enemy. The type of Scourge spell is based on the enemy's class. This trait does not stack.ErebyssNo Material Exists
AwakeningIf this creature does not take damage from attacks or spells between each of its turns, each of your creatures cast one of their spell gems at random.Crashing BasiliskPainted Husk
AwarenessYour creatures can no longer take critical damage.Death GuardDeath Plate
Bad DreamsAt the start of battle, each enemy has a 75% chance to be afflicted with Sleep.Nightmare GolemDark Cog
Bad OmenAt the start of battle, each enemy is afflicted with Blind for 3 turns.Harpy Marauder (Itherian)Itherian Ingot
BaffleThe creature deals extra deals extra damage equal to the amount of Intelligence it has greater than its target.Coast WatcherCoast Oculus
Bathed in LightAfter this creature attacks, it recovers 60% Health.Sun CrusaderSun Hammer Head
Battle BornWhen your creatures gain buffs from their artifacts, they last until the end of battle.Dark Brim SmithDark Brim Axe Head
Bearer of NeedsAt the start of this creature's turn, it heals your other creatures equal to 30% of its Maximum Health, then it loses its turnPriest of LightLight Rod Splinters
Beast WithinWhen your creatures gain a stat other than Attack, they gain 50% of that stat as Attack as well. This trait does not stack.Manticore DecimatorFurry Scorpion
Beautiful SorrowWhen one of your creatures dies, this creature gains their innate trait.Siren Reaper (Itherian)Itherian Wing
BeneficWhen your creatures are healed, they gain a Barrier that absorbs damage equal to 50% of the amount of Health recovered. This trait does not stack.Exalted SpiritGolden Fluff
Best Kind of WeatherYour creatures can cast Snowstorm and it costs 0 Mana.Blizzard (Christmas)Crumpled Wrapping Paper
BetrayalWhen one of your creatures is attacked and its Health falls below 35%, this creature kills it and gains 50% of its Attack, Intelligence, Defense, and Speed.Carver HeartseekerHeartseeker Shiv
Beyond OblivionAfter your creatures are afflicted with a debuff, they gain Invisible.The LostEsoteric Particle
BideWhen this creature attacks, it deals additional damage equal to 100% of the damage it took since it last attacked.Monstrous GargantuanEnormous Tree Trunk
Binary AfflictionAfter this creature attacks, it gains a random buff and afflicts its target with a random debuff.Masochist WitchWarm Blood
Black Hole HaloThis creature's attacks deal 75% more damage and have a 30% chance to afflict the target and adjacent enemies with Stun for 1 turn.Imperial AngelBlack Claymore Blade
Black LotusYour creatures take 40% less damage while they have Mend. This trait does not stack.Efflorescent Ent (Itherian)Itherian Stem
Black to WhiteWhen an enemy's debuff wears off, it is afflicted with a random debuff. This trait no longer stacks.Plague QuackSecret Phylactery
Bleed OutAfter an enemy takes damage from Bleed, your creatures recover Health equal to 50% of the damage dealt. This trait no longer stacks.Pilwiz GuardianGuardian Scythe
BlendAt the start of battle, your creatures' classes change to match their Shield artifact.Subaqueous Dragon (Itherian)Itherian Scalpel
Blessing From BelowWhen this creature gains stats, enemies lose 50% of that amount of the same stat. This trait does not stack.Doomsday SpectreDemonic Embryo
Blessing of SandsYour creatures' Sphinx traits act as if your party contains 3 more of the same class. This trait does not stack.Sphinx OrdainerGlistening Mane
BlinkAfter this creature attacks, it afflicts the target with Stun for 1 turn.Deranged GorgonHissing Snake
Blood BirdieEvery time this creature attacks each creature on the other team is afflicted with bleed for the entire round and each time it is afflicted the more damage they take.Vampric Harpy (Itherian)Ejector-like beak
Blood BoilWhen this creature provokes, it explodes and dies, dealing damage to enemies equal to 50% of its Speed for each debuff it had before it died.Blood Leper (Itherian)Itherian Shell
Blood CrazedAfter this creature is attacked, it gains 35% Attack.Minotaur WarriorPointed Horn
Blood For BloodWhen this creature attacks, it sacrifices 20% Current Health and adds 200% of this amount to the damage dealt.Revenant SoldierGreen Fin
Blood MagicAt the start of this creature's turn, it takes damage equal to 20% of its Maximum health and converts 200% of it into Intelligence.Raven BloodmageBloody Feathers
Blood SuckerAfter an ally attacks, this creature recovers Health equal to 100% of the damage dealt.Vampire BatBlood-gorged Bat Wings
Blood ThirstAfter one of your Hounds attack, all of your Hounds recover Health equal to 5% of the damage dealt for each Hound fighting on your side. This trait does not stack.Blood HoundBloody Collar
Blood WeaponThis creature always has Mend and Leech, and this creature receives 100% more healing from these buffs.Blood CrusaderBlood Hammer Head
BloodfuryAfter this creature provokes, your creatures become Berserk for 3 turns.Destroyer FiendDestroyer Infusion
Boastful ProtectorAfter this creature provokes, it gains 100% Current and Maximum Health. When it stops provoking, it loses 50% of its Maximum Health.Giant ManglerSizzling Rock
BombardmentAfter an ally attacks, this creature deals damage to the target equal to 15% of its Attack.Crypt BatSmall Bat Wings
BonecraftAfter attacking an ally with less than 35% Health, kill it, then grant 50% of its Attack, Intelligence, and Defense to all your creatures.Bone ReaperBone Cowl
Book of the ArsonistThis creature's spells that apply the Burn debuff deal 30% more damage. Enemies' Burn debuffs applied by this creature also deal 30% more damage.Pyro GrimoireBook of the Arsonist
Book of the DeadThis creature's Animate Dead spell, and all Summon spells, are 30% more powerful.Necro GrimoireBook of the Dead
Book of the ElderAt the start of battle, your Grimoire creatures share their first three equipped spells with eachother. This trait does not stack.Ancient GrimoireBook of the Elder
Book of the HereticThis creature's spells deal 100% more damage but have a 30% chance to fizzle.Forbidden GrimoireBook of the Heretic
Book of the LostWhen an enemy manually casts a spell that is currently equipped by this creature, the spell fizzles and this creature casts it instead.Faded GrimoireBook of the Lost
Book of the WarlockYour creatures always have Arcane.Runic GrimoireBook of the Warlock
Boom! Boom!After this creature is attacked it explodes damaging both your party and this creature’s and also afflicts both teams with burn and bleedBrownie Bomber (special)NA
Boon to BaneWhen an enemy creature would gain a buff, they have a 50% chance to gain a debuff instead. This trait does not stack.Macabre MasochistThin Blood
BounceAfter an enemy casts a single-target spell on one of your creatures, this creature has a 50% chance to reflect the spell to a random enemy. This trait does not stack.Wyvern SonicscreecherWyvern Larynx
BRAAAAWK!At the end of each enemy's turn, this creature has a 35% chance to cast a random spell.Harpy QueenTOTEM OF BRAAAAWK!
Brain BashAfter this creature attacks, the target and enemies adjacent to the target each have a 50% chance to be afflicted with Confuse for 5 turns.Brownie TricksterTrick Maul Head
Brain DrainAfter an enemy takes damage from Bleed, they lose 10 Mana and your creatures regenerate 5 Mana. This trait does not stack.Arcane PilwizArcane Scythe
Brain FreezeAfter this creature is attacked, the enemy becomes Frozen.Frostbite YetiFrozen Snowball
Brain ZapAfter an enemy dodges an attack, enemies are afflicted with Confused for 1 turn.Static Clutcher (Itherian)Itherian Hand
BrazeYour creatures' class-specific Lance artifacts cause them to deal 100% more damage to that class.Depravity SmithDepravity Axe Head
Break Down And CryBefore this creature dies, it casts 3 of its spells.Nix CreeperAntiquated Mask
Break the CycleWhen this creature provokes, it loses 55% Mana. If it has enough Mana for this to happen, 3 random enemies are sent to the bottom of the Action Queue.Andolin SeraphSymbol of Disruption
BreakerYour creatures deal 125% more damage to targets that are defending or provoking. This trait does not stack.Pit Wraith LiberatorLiberator Manuscript
Breath of the DyingAfter your creatures are resurrected, enemies are afflicted with Frozen.Frost PhoenixFrost Plume
BrothelAt the start of battle, your creatures that belong to this creature's class share their innate traits with each other. This trait does not stack.RegalisNo Material Exists
BuffetAfter your creatures are resurrected, enemies take damage equal to 50% of this creature's Speed.Volatile PhoenixVolatile Plume
BulwarThis creature and your creatures adjacent to it take 50% less damage.Infernal GuardInfernal Plate
Burst of PowerThis creature can't cast spells directly. After this creature attacks, each of its non-temporary Spell Gems have a 20% chance to be cast. These spells cost 0 Mana.Lightning CerberusCharged Flame
Bush-hiderThis creature will be invisible for a random amount of turns and will also not attack, when it comes out of invisibility it will inflict the amount of damage done to its allies to one enemy creature.Banshee Creep (Itherian)Hidden Doll
CalamityThis creature's attacks deal extra damage equal to 60% of the target's Current Health.Infinite LordGreenwarden Crest
Call of EvolutionAfter this creature dodges an attack, it casts one of its spells for 0 Mana. In addition, this creature has an independent 50% chance to dodge attacks.Aspect of Change (Itherian)Itherian Brain
Call of the AspectThis creature has an independent 12% chance to dodge attacks for each different type of Aspect fighting on your side. When it does, your Aspects gain 20% Attack, Intelligence, Defense, and Speed.Aspect of SeasonsMonkey Figment
Call of the BloomAfter this creature dodges an attack, your creatures recover 30% of their missing Health. In addition, this creature has an independent 50% chance to dodge attacks.Springtime AspectAvian Figment
Call of the HarvestYour creatures always have Grace. In addition, this creature has an independent 50% chance to dodge attacks.Autumn AspectCanine Figment
Call of the SolsticeAfter this creature dodges an attack, it attacks the enemy. In addition, this creature has an independent 50% chance to dodge attacks.Summer AspectStag Figment
Call of the TundraAfter this creature dodges an attack, it casts Snowstorm. In addition, this creature has an independent 50% chance to dodge attacks.Winter AspectWarthog Figment
Call of TimeAfter this creature dodges an attack, it gains a Barrier that absorbs damage equal to 50% of its Speed. In addition, this creature has an independent 50% chance to dodge attacks.Aspect of Time (Itherian)Itherian Metal
CamraderieAfter this creature defends, it gains a Barrier that absorbs damage equal to 50% of its Maximum Health. If this creature already has a Barrier, it gives it to a random ally instead.Vernal Wolpertinger (Easter)Gummy Rabbit
CanaThis creature's first 3 non-temporary, damaging Spell Gems each have a 35% chance to be cast automatically at the start of battle.Skyward VulpesCana Ear
Cannon ShotAfter this creature attacks, it afflicts two other random enemies with Stun for 1 turn.Skeleton CannoneerFinger of the Mad
Carnal GenesisWhen your creatures are healed, they have a 30% chance to move to the top of the Action Queue. This trait does not stack.Succubus SpiritSpeckled Fluff
CataclysmAfter this creature is attacked, it afflicts enemies with Burn for 3 turns.Magma GolemMagma Cog
CAWW!When an enemy attacks one of your creatures, its target is chosen at random from your other creatures.Harpy PillagerTOTEM OF CAWW!
Celebrate DeclineYour creatures' awakened artifacts cast their spells 1 additional time. This trait does not stack.Vengeful Djinn (Itherian)Itherian Gust
Celestial FortitudeYour creatures cannot take damage that exceeds 30% of their Maximum Health. The amount of damage prevented cannot exceed 100% of the creature's Maximum Health.Immortal KingSilver Crest
Center of the UniverseAt the start of battle, your creatures share copies of their non-temporary Life Spell Gems with each other. The Spell Gems have randomized properties.Mitida OphanLiving Eyeball
Chain SpellsAfter this creature attacks, it has a 50% chance to cast a random spell. This trait activates for every 5 Mana this creature is missing. This trait does not stack.Djinn DreamweaverDusty Lamp
ChannelingThis creature can't cast spells directly. Your creatures have 5% more Attack, Intelligence, Defense, Speed, or health for each non-temporary Chaos, Sorcery, Nature, Death, or Life Spell Gem this creature has equipped. This trait does not stack.Caustic CerberusCaustic Flame
Chaos SurgeAfter this creature attacks or is attacked, it casts Scourge Chaos on the enemy.Volcanic WolpertingerSeething Carrot
Chaos Through CreationAfter this creature attacks, it casts a Living Lance Spell that watches the target's Class.Magma ConstructMouthful of Magma
Chaos TransformationWhen your creatures buff an enemy, they debuff them instead. When your creatures debuff an ally, they buff them instead.Chaos ShapeshifterVolcano Gemstone
ChargeAt the start of battle, this creature attacks 3 random enemies.Fearsome GargantuanHaunted Tree Trunk
CharityAfter this creature is healed, it heals one of your other creatures for the same amount. This trait does not heal creatures that also have this trait.Caritas SanctusBook of Charity
Chasing InfinityWhen this creature provokes, it loses 100% Mana. If it has enough Mana for this to happen, its spells cost 0 Mana for the rest of the battle.Neralim SeraphSymbol of Hope
ChastityWhile this creature is at 100% Health, it is Invisible.Castitas SanctusBook of Chastity
Chip Off the BlockAfter this creature is attacked by an enemy, your creatures gain Attack, Intelligence, Defense, and Speed equal to 10% of this creature's stats.Iron GolemGold Cog
Chocolate AttunementCreatures have at least 50 Maximum Mana.Chocolate Paragon (Easter)Piece of Chocolate
Christmas is CancelledYour creatures are immune to damage until all start-of-battle effects have finished.Stag Guide (Christmas)Severed Reindeer Nose
Christmas Music SucksThe potency of your creatures' non-damaging spells is based on their Barrier absorption instead of Intelligence.Bard Caroller (Christmas)Smashed Music Box
Chrysaor's AmbitionWhen an allied creature is about to die from an attack or spell, deal the damage to this creature instead. This trait will not activate if the damage would kill this creature.PegasusGilded Horseshoe
Circle of LifeThis creature's attacks heal allies for 50% of the damage dealt.Unicorn ConsecratorDecorated Horseshoe
Cloud ConnectedWhile this creature is above 90% Health, it has Multistrike and Multicast.Raving StormEvergrowing Fluff
Cloud of BatsAfter an ally attacks, this creature has a 35% chance to attack the same target.Mutated Crypt BatFat Bat Wings
Coerced CoexistenceAfter an enemy attacks, afflict it with Scorn for 2 turns. After an enemy casts a spell, afflict it with Silence for 2 turns.Siren AscendantAntique Bell
Cold BloodWhen this creature attacks, it deals between 75% and 200% normal damage.Wicked CarverWicked Shiv
Cold Like WarWhen an enemy is resurrection, this creature attacks it 2 times and afflicts it with Frozen.Frostbite Wight (Itherian)Itherian Frost
Cold SnapWhen this creature damages a Frozen enemy, it deals 300% more damage and removes the debuff.Snowsting YetiYellow Snowball
Cold TouchAfter this creature attacks, it averages the target's Attack, Intelligence, Defense, and Speed.Abyssal SpectreCold Embryo
Collective UnconsciousWhen your creatures gain Defense, they gain an equal amount of Intelligence. This trait does not stack.Nexus AmaranthRed Stardust
ColonyAfter one of your Griffons defends, the rest of them defend as well. This trait does not stack.Silverclaw GriffonSharp Beak
Come HitherAfter this creature is attacked, it casts Crush Punch.Shackled Gargantuan (Itherian)Itherian Ore
ConcoctionWhen your creatures gain a buff from a creature, your other creatures gain a copy of this buff as well. This trait does not stack.Ectoplasmic SlimeWhite Ooze
Condensed PowerYour Creatures' single-target spells now affect all the creatures on the default selected side, but they deal 50% less damage, heal 50% less health, and increase/decrease stats 50% less. This trait only affects spells that are cast manually. This trait does not stack.ZonteNo Material Exists
CongregationAfter this creature provokes, your creatures gain 30% Defense and Speed.BastionFortified Brick
ConjurationWhen your creatures cast a Sorcery spell, your other creatures recover Mana equal to 50% of the spell's Mana cost. This trait does not stack.Mirage OccultistMirage Orb
ConsciousnessAt the start of battle, this creature gains Maximum Health equal to 5% of your other creatures' Maximum Health.Eternal Divinity (Itherian)Itherian Disk
Conservation of EnergyWhen one of your creatures dies, another one of your creatures has a 25% chance to be resurrected with 50% Health. This trait does not stack.Magnificus Sanctus (Itherian)Itherian Energy
ConstrictAt the start of this creature's turn, it afflicts a random enemy with Snare.Ahnok TremorPristine Soil
ConsumeWhen this creature attacks an enemy with Snare, it deals 15% more damage, recovers Health equal to 100% of the damage dealt, and removes this debuff.Ancient ArachnaliskLiving Insect Legs
ConsumptionAfter this creature kills a creature, it gains 35% of the target's Attack, Intelligence, Defense, and Speed.Rotten CarnageRotten Hook
ContagionAfter an enemy dodges an attack, this creature afflicts it with Poison for 5 turns and Silence for 3 turns.Venomous ClutcherDecaying Finger
ContaminationThis creature's attack deal 75% more damage and afflict Poison for 5 turns.Noxious SmogFoul Poison
ContradictionThis creature starts battles with 200% more Speed, but also starts battles at the bottom of the Action Queue.Forsaken SpinewhipperGorged Pincer
ConversionYour creatures' spells deal 15% more damage and 15% less healing for each Familiar fighting on your side. This trait does not stack.Elemental FamiliarElemental Pinion
CorrosionAfter this creature attacks, it afflicts the target with Blight for 4 turns.Mite InterloperHard Shell
Corrosive Dragon BreathAfter an enemy defends or provokes, reduce all enemies' Defense by 40%. This trait does not stack.Dragon GuardianGorged Dragon Wing
CorsacThis creature's first 3 non-temporary, healing Spell Gems each have a 75% chance to be cast automatically at the start of battle.Decaying VulpesCorsac Ear
CovertThe Action Queue order is determined by your creatures' Attack rather than Speed.Prowling Manticore (Itherian)Itherian Fang
Cradle to the GraveAfter your creatures are killed, they have a 15% chance to resurrect with 50% Health for each dead creature on your side. This trait does not stack.Mite GravediggerUnearthed Shell
Crazy IdeaWhile this creature is dead, it casts a random spell at the start of every turn.Treat Imling (Halloween)Caramel Apple
Creation DirgeAfter this creature is attacked, it decreases the enemy's Attack, Defense, Intelligence, and Speed by 20%.Dread SpectreDistorted Embryo
CreationismWhen your creatures cast a damaging Nature spell, each of your creatures contribute 10% of their Intelligence towards the damage dealt. This trait does not stack.Imp RitualistRitual Mask
Creeping DeathAfter this creature defends or provokes, enemies that have Poison take damage equal to 3 turns of debuff.Lethal SmogPlague Rat Poison
CrippleAfter this creature casts a damage spell on an enemy, the target loses Intelligence equal to 100% of the damage dealt.Entropic SpectreDeformed Embryo
CrumbleWhen this creature is attacked while it is provoking, the enemy's artifact is decayed.Disease CrafterDisease Axe Head
CrunchThis creature's attacks deal 75% more damage and afflict the target with Vulnerable for 5 turns.Apis Warrior (Itherian)Itherian Fur
Cry of AnguishThis creature's attacks always steal an amount of mana equal to 50% of the target's Maximum Mana.Anguish BansheeSad Doll
CrystallizationWhen this creature casts a spell, your creatures gain 1% Defense for each point of Mana spent.Radiant Amaranth (Itherian)Itherian Ice
CulminationYour creatures' spells deal 5% more damage for each spell all your creatures have manually cast in the current battle. This trait does not stack.Corox Apocalypse (Itherian)Itherian Water
CurrentsAfter an enemy gains stats, this creature afflicts it with a random debuff.Wyvern Toxicfang (Itherian)Itherian Spike
Curse of the OutspokenAfter an enemy casts a spell, afflict it with Curse for 7 turns.Scourge MummyBurned Bandages
Curse of the SilentThis creature starts battles with 200% more Mana, but also starts battles with Silence for 1 turn.Forsaken ScourgewalkerSoft Pincer
CURUKUKU!!When an enemy attempts to cast a single-target spell on any other creature, they have a 35% chance to target themselves instead.Harpy TorturerTOTEM OF CURUKUKU!!
Damage ControlWhile this creature is above 90% Health, your creatures takes 65% less damage. This trait does not stack.Storm LordSteel Fluff
Dark AegisYour creatures have 7% more Defense for each non-temporary Death Spell Gem each of your creatures have equipped. Maximum of 3 Spell Gems per creature. This trait does not stack.Lich OverseerOverseer Knife Blade
Dark DanceAll effects that activate when a creature dies will activate twice.Nadin Rift DancerDark Silk
Dark EmbraceAfter your creatures die, this creature gains 25% of their Attack, Intelligence, Defense, and Speed.Terror WightTerror Rattle
Dark PassengerAfter an ally attacks, this creature has a 35% chance to cast Necrosis.Death BatSkeletal Bat Wings
Dark RoamerYour creatures have 3% more Speed for every 1% Health they're missing. This trait does not stack.Festering Ghoul (Itherian)Itherian Pigment
Darkness FateYour creatures have 7% more Speed for each non-temporary Nature Spell Gem each of your creatures have equipped. Maximum of 3 Spell Gems per creature. This trait does not stack.Imp NecromancerNecromancer Mask
Darkness SurroundingThis creature starts battles with 200% more Health, but takes damage equal to 15% of its Maximum Health at the start of its turn.Forsaken SwampdwellerSlick Pincer
Deadly InstinctsAfter this creature kills an enemy, it deals damage to all other enemies equal to 30% of their Maximum HealthCarnage TormenterShadow Hook
Deafening RoarYour Griffons deal 10% more damage for each Griffon fighting on your side. This trait does not stack.Razorfoot GriffonLarge Beak
Death SurgeAfter this creature attacks or is attacked, it casts Scourge Death on the enemy.Vile WolpertingerRotten Carrot
Death TransformationWhen your creatures increase an enemy's stats, they are instead decreased by 50% of the amount.Death ShapeshifterGrave Gemstone
Death's BiteAt the end of each ally's turn, this creature attacks a random enemy for 30% normal damage.Vicious Pit WormDeadly Pit Acid
DecapitationAfter attacking a creature with less than 35% Health, kill it, then heal your creatures for 200% Health.Blood ReaperBlood Cowl
DecrepifyThis creature's attacks decrease the target's Defense by 50%.Pit Wraith DominatorDominator Manuscript
Deep InhalationAfter an enemy casts a spell on all your creatures, this creature has a 50% chance to cast the spell on the enemy creatures as well. This trait does not stack.Wyvern SkystalkerWyvern Jaw
Defer PainWhen this creature takes damage, 90% of the damage is delayed until the start of its next turn.Sturdy GargantuanSturdy Tree Trunk
DefianceAt the start of battle, this creature and the creatures adjacent to it cast a random Living Shield spell.Heavenshield ConstructComfortable Pillow
Deflective Dragon ArmorAfter an enemy attacks, reduce all enemies' Attack by 20%. This trait does not stack.Dragon ScoutHardened Dragon Wing
Defy the GodsAfter attacking an ally with less than 50% Health, kill it, then resurrect it with 100% Health and 50% more Attack, Intelligence, and Speed.Incursion ReaperIncursion Cowl
Defy the OddsWhen this creature casts a spell, it loses 30% additional Mana. If it has enough Mana for this to happen, it gains a random buff for every 10 Mana spent in total.Nex Seraph (Itherian)Itherian Nugget
DeliriumAfter this creature takes damage, it gains Intelligence equal to 40% of the damage it took.Revenant HorrorGray Fin
DemoralizeAfter this creature kills a creature, it reduces all enemies' Defense by 50%.Carnage AntagonizerAntagonizer Hook
DerisionThis creature always has Taunt, and provokes at the end of its turn.StrongholdHeavy Brick
Desert GloryWhen your creatures die, they have a 5% chance to be resurrected with 50% Health for each creature of its own class fighting on your side. This trait does not stack.Sphinx AvengerSand-covered Mane
DespairWhen an enemy loses stats, this creature afflicts it with a random debuff.Dolor Sin (Itherian)Itherian Shears
DeteriorationEnemy creatures deal 25% less damage with attacks and spells for each creature with Stun that is fighting on their side. This trait does not stack.Gorgon GazerDiseased Snake
Devil's DeceitThis creature deals 150% more damage to Chaos creatures and takes 50% less damage from them.Doom DevilDevil Breaker
DevotionIf you only have one Imler and one Imling fighting on your side, both creatures take 65% less damage. This trait does not stack.Silver ImlerSilver Jewel
Dexterity AuraYour creatures have an independent 20% chance to deal critical damage and dodge attacks. This trait does not stack.Phase Rogue (Itherian)Itherian Coin
Diabolic BrillianceYour Diabolic Horde have 5 more Mana for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic MenaceDiabolic Standard
Diabolic CelebrationAt the start of battle, your Diabolic Horde gain a random Spell Gem that belongs to their class for each Diabolic Horde fighting on your side. These spells cost 0 Mana. This trait does not stack.Diabolic Bhuta (Itherian)Itherian Flag
Diabolic FortitudeYour Diabolic Horde have 10% more Health for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic CommanderDiabolic Banner
Diabolic HeritageWhen your Diabolic Horde receive a buff, they share a copy of that buff with all the Diabolic Horde fighting on your side for 1 turn.Diabolic InsurgentDiabolic Streamer
Diabolic LinkYour Diabolic Horde share their base Maximum Health with each other, and deal 40% less damage.Diabolic NemesisDiabolic Ensign
Diabolic MightYour Diabolic Horde have 10% more Attack for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic WatchmanDiabolic Flag
Diabolic OnslaughtYour Diabolic Horde have 10% more Speed for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic HenchmanDiabolic Emblem
Diabolic PowerYour Diabolic Horde have 10% more Intelligence for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic IntruderDiabolic Constitution
Diabolic ProtectionYour Diabolic Horde take 5% less damage for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic ObserverDiabolic Banner
Diabolic ResilienceYour Diabolic Horde have 10% more Defense for each Diabolic Horde fighting on your side. This trait does not stack.Diabolic SpectatorDiabolic Pennant
Diabolic RevolutionYour creatures' Diabolic traits act as if your party contains 3 more Diabolic Horde. This trait does not stack.Diabolic RebelDiabolic Insignia
Diamond AttunementArtifacts are never decayed, and Spell Gems are never sealed.Diamond ParagonGiant Diamond
DiffusionWhen your creatures gain a trait, your other creatures gain that trait as well.Mercurial SlimeBlue Ooze
DiligenceYour creatures' debuffs last for 1 turn.Industrias SanctusBook of Diligence
DimensionsAfter your creatures manually cast a spell, this creature casts a spell that belongs to the same class, chosen randomly.Aja BirkuHidden Particle
Director's CutAfter this creature attacks, it deals damage to a random enemy equal to 70% of the attack's damage. This effect repeats once for each Hunter fighting on your side.Hunter DirectorLegendary Glaive Parts
Disciple of WarAt the start of this creature's turn, it removes 2 debuffs from each of your creatures, then it loses its turn.War PriestWar Rod Splinters
DiscordYour creatures can cast Chaos Bolt and it costs 0 Mana.Goretongue GargoyleGoretongue Teeth
DispersionWhen your creatures are healed by a creature, your other creatures are healed for 50% of the amount as well. This trait does not stack.Blood SlimeRed Ooze
DisposabilityYour creatures' buffs persist through death.Waspid WorkerSharp Stinger
DissectionWhen your creatures attack, they deal additional damage equal to the Attack bonus on this creature's artifact. This trait does not stack.Brim SmithBrim Axe Head
DisturbanceEach time an enemy casts a spell, the Mana cost of all the enemies' Spell Gems increases by 3. This trait does not stack.Vortex Observer (Itherian)Itherian Stick
DittoWhen one of your creatures manually casts a Scourge spell, this creature casts the same Scourge spell. This spell costs 0 Mana.Docile Wolpertinger (Itherian)Itherian Jelly
Divine MendingThis creature's attacks heal a random ally for 200% of the damage dealt.Unicorn HolycasterSturdy Horseshoe
DoppelgangerThis creature attacks an additional number of times equal to the amount of debuffs it has. Each attack deals 70% normal damage.SadomasochistKing's Blood
Double TakeThis creature attacks and casts spells 1 additional time.War GolemChipped Cog
Dragon DanceAfter this creature attacks, it deals damage equal to 30% of the target's current Health.Fortune Dragon (Lunar New Year)No Material Exists
Dragon's UndoingThis creature deals 150% more damage to Sorcery creatures and takes 50% less damage from them.Twisted DevilDragon Breaker
DrainedWhen an enemy loses stats, this creature deals damage to that enemy equal to 50% of the amount of stats lost.Plague AlchemistCoveted Phylactery
Dream TouchThis creature's attacks inflict Sleep. In addition, this creature's attacks never wake up enemies that have Sleep.Siren PurifierLucid Bell
Dreams of IceWhen your creatures are healed, they gain 25% Defense. This trait does not stack.Frozen SpiritIcy Fluff
DuplicationAfter this creature provokes, your other creatures gain a copy of this creatures' buffs.Dryad WardenSticky Dew
Dynamic Dragon ScalesAfter an enemy casts a spell, reduce all enemies' Intelligence by 35%. This trait does not stack.Dragon RevenantSparkling Dragon Wing
Earthen AttunementYour creatures can cast Shellbust and it costs 0 Mana.Imp HexerHexing Mask
EcholocationAfter an ally attacks, this creature gains 7% Speed.Pulse BatMoving Bat Wings
EgnapperAt the start of battle, this creature has a 1% chance to cast Trap on a random enemy.Bunny Devil (Easter)Plastic Egg
Eldritch EssenceWhen one of your other creatures dies, this creature casts one of their spells.Eldritch Grimoire (Halloween)Candy Corn
Eldritch StrikeThis creature deals 5% more damage (up to 300%) for each point of Mana it is missing.Destruction BansheeEvil Doll
Elimination ProcessAfter this creature attacks, it attacks a random enemy 2 times. These extra attacks deal 75% normal damage.OttumFurtive Particle
EmboldenThis creature has extra Defense equal to 50% of the creature's Defense adjacent to it.Granite GolemGranite Cog
Emerald AttunementAll creatures deal 50% more damage. This trait does not stack.Emerald ParagonGiant Emerald
Endless SwarmAfter this creature attacks, each of your dead Waspids have a 50% chance to be resurrected with 50% health.Waspid GuardianUnbreakable Stinger
EndlesslyYour creatures' 'Supercharged' Spell Gems have a 50% chance to not break after use. This trait does not stack.Stag RoyalCoarse Antler
Endurance AuraYour creatures take 80% less damage from all sources other than attacks and spells. This trait does not stack.Phase KnightCracked Marble
EntrapmentAfter this creature is attacked, it afflicts the enemy with Snare.Goliath ArachnaliskSticky Insect Legs
EnvyAt the start of battle, set this creature's Attack, Intelligence, Defense, Speed, Health, and Mana to the highest of your other creatures' respective stats.Invidia SinBook of Envy
EquillibriumThis creature's attacks deal additional damage equal to 15% of the total damage the target has received in the current battle.Timeless MasterAzure Crest
EradicationYour creatures have an independent 20% chance to deal critical damage with attacks for each debuff the enemy has. This trait does not stack.Carver Chopper (Itherian)Itherian Jewel
EraserAfter your creatures attack, they recover Health equal to 10% of the damage dealt. This trait does not stack.GonfurianNo Material Exists
EruptionWhen this creature attacks, it has a 50% chance to cast Volcano.Unicorn Firewalker (Itherian)Itherian Tail
Essential DignityWhen your creatures are healed, they gain a random buff. This trait does not stack.Ancient SpiritTimeworn Fluff
Eternal JinxWhen an enemy's Stun debuff expires, it has a 50% chance to be afflicted with Stun again for 1 turn. This trait does not stack.Gorgon SorceressPetrified Snake
EveDoubles the effectiveness of your creatures' Nether Aura. This trait does not stack.DikyaUnseen Particle
Ever UpwardsWhen this creature defends, it loses 40% Mana. If it has enough Mana for this to happen, it resurrects allies with 50% Health.Undolim SeraphSymbol of Progress
EverglowYour creatures recover 100% more Health when healed. This trait does not stack.Willow SpiritGrassy Fluff
Everything to GainWhen one of your Imlers dies, this creature casts each of its non-temporary spells.Rock Imling (Itherian)Itherian Fossil
Everything's GoneEnemy creatures start battles with 80% HealthRaven DefilerDefiler Feather
EvocationYour creatures have 30% more Intelligence. This trait does not stack.Raven AcolyteAcolyte Feather
ExacerbateAfter this creature attacks, increase the duration of the target's debuffs by 3 turns. This trait does not affect Stun.Mite InvaderHorned Shell
Exalted DetrimentYour creatures deal extra damage with spells equal to 30% of their Defense. This trait does not stack.Stardust AmaranthSilver Stardust
ExpansionAfter this creature takes damage, it gains Attack equal to 50% of the damage it took.Untamed VortexUntamed Wind
ExperimentationWhen an enemy gains stats, this creature attacks it.Prophetic Spectre (Itherian)Itherian Tincture
ExploitationYour creatures have 20% more Attack and Intelligence for each enemy that is afflicted with Curse. This trait does not stack.Doom MummyCursed Bandages
ExtensionAfter this creature defends, the duration of creatures' buffs is extended by 3 turns, and the duration of the enemies' debuffs is extended by 1 turn.Dryad NaturalistMorning Dew
ExterminationThis creature deals 150% more damage to creatures with Poison. This trait does not stack.Scourge SmogUnstable Poison
Extra PaddingAt the start of battle, this creature gains a Barrier that absorbs damage equal to 200% of its highest stat.Cloth Abomination (Special)No Material Exists
Eye of the StormWhile this creature is above 90% Health, your creatures' Health cannot fall below 5%. This effect is ignored if the incoming damage would exceed 100% of the creature's Maximum Health.Thunder StormStatic Fluff
Eye of the ThylacineAfter this creature attacks, and the damage exceeds 30% of the target's maximum Health, it disables the target's trait for the rest of the battleThylacine (Special)???
EyesoreAt the start of battle, this creature's Defense is converted into Attack.Mauler FiendMauler Infusion
FableYour creatures deal 20% more damage for each Singular Creature fighting on your side. This trait does not stack.Bard Fool (Itherian)Itherian Spark
Faith's ArmorAfter this creature attacks or is attacked, it gains Shell.Holy CrusaderFaith Hammer Head
Fallen StarWhen an enemy would gain stats, this creature has a 50% chance to gain them instead.Wyvern DaybreakerWyvern Tail
False ProphecyThis creature always has Curse. When this creature would take damage from Curse, the damage is dealt to the enemy instead.Cursed Slime (Itherian)Itherian Cross
Fan DanceAll effects that activate when a creature defends will activate twice.Inaer Rift DancerLayered Silk
Fan of KnivesAfter an ally attacks, this creature deals damage to the target equal to 20% of its Speed.Troll Knife JugglerBlood and Sweat
FanaticismAt the start of this creature's turn, it grants your creatures 1 random buff, then it loses its turn.Priest VizierRoyal Rod Splinters
Feed The FireYour creatures have 20% more Attack for each time any of your creatures have manually cast an Artifact Spell in the current battle. This trait does not stack.Redsteel ConstructRed-hot Steel
FerocityYour creatures always have Critical and have a 25% greater chance to deal critical damage. This trait does not stack.Asura BonebreakerBone Tattoo
Fight or FlightAfter your other creatures are attacked, this creature attacks the enemy for 50% normal damage.Valkyrie ScoutSturdy Rapier Blade
Filtered TruthEnemies always have equal Attack and Intelligence; whichever is lower.Siren SoothsayerPristine Bell
Final BreathWhen an enemy is resurrected, it has a 75% chance to die again.Corrupted PhoenixCorrupted Plume
Final ExcretionWhen an enemy dies, this creature casts Corpse Explosion a number of times equal to the amount of debuffs the enemy had before it died.Crazed LeperOozing Pimple
Final OblationAfter this creature provokes, it explodes and dies, dealing damage to enemies equal to 200% of its missing Health.Mouth of HellOil-soaked Brick
Final StingThis creature deals 300% more damage with attacks. After this creature attacks, it dies.Waspid SoldierHuge Stinger
Fingertip NipThis creature's attacks decrease the target's Attack by 10% for each Hound fighting on your side. This trait does not stack.Horror HoundTightened Collar
FirelordWhen your creatures attack, they deal 20% more damage for each time they've attacked in the current battle. This trait does not stack.VulcanarNo Material Exists
FireworksAfter this creature manually casts a spell, it gives all enemies a Bomb.Ascendent Revenant (Lunar New Year)No Material Exists
Flash of AngerAfter your creatures with Berserk attack, they gain Invisible.Deceptive Fiend (Itherian)Itherian Juice
FlayThis creature's attacks deal 75% mroe damage and afflict Bleed for 5 turns.Pilwiz PeasantPeasant Scythe
Flesh RotWhen an enemy is afflicted with either Weak or Vulnerable, this creature afflicts them with whichever of these debuffs the target doesn't already have.Abomination BruteCrusty Stitches
Flesh WoundWhen this creature takes damage while below 35% Health, it gains a Barrier that absorbs damage equal to 100% of its Maximum Health.Minotaur JuggernautBattered Horn
Fool's AxiomYour creatures have additional Defense equal to 100% of the Defense bonus on this creature's artifact.Crystal SmithCrystal Axe Head
Foot EaterThis creature's attacks steal 40% of the target's Speed.Delirious GhoulCannibalistic Foot
Forbidden LullabyAfter this creature is attacked, the enemy is afflicted with Sleep.Siren CoercerCursed Bell
Forgiveness And Other BlundersThe enemy creatures' effects that activate when they provoke are ignored.Elf MonkPoem of Forgiveness
Forsaken HorizonYour creatures' Artifact Spells always cost 10 Mana.Nightveil ConstructDefunct Transmitter
FortificationYour creatures take 5% less damage for each time they've taken damage in the current battle. This trait does not stack.Sentry Guard (Itherian)Itherian Soil
FractureAfter this creature is attacked, it has a 100% chance to deal 50% of the damage taken to all enemies.Minotaur EarthshakerCracked Horn
FrailtyWhen this creature attacks an enemy with Vulnerable, it deals 100% more damage, recovers Health equal to 100% of the damage dealt, and removes this debuff.Bile Abomination (Itherian)Itherian Webbing
FrenzyYour creatures dodge and deal critical damage as if they have 100% more Speed. This trait does not stack.Hysteria GhoulDiseased Foot
From Light Comes DarknessAfter your creatures are damaged by an enemy, they have a 50% chance to gain Invisible until the start of their next turn. This trait does not stack.Evernight ShadePurple Bottled Smoke
Frost BreathAfter this creature dodges an attack or deals critical damage, each enemy has a 50% chance to afflicted with Frozen.Rimefist YetiBlood-soaked Snowball
FurorAt the start of this creature's turn, it attacks a random enemy for each creature that died since its last turn. Each attack deals 200% normal damage.Daunting GargantuanPolished Tree Trunk
GalvanizationAfter this creature attacks, it gains a Barrier that absorbs damage equal to 35% of its Health.Mist CrusaderMist Hammer Head
Giant's DestructionThis creature deals 15% more damage to Nature creatures and takes 50% less damage from them.Cinder DevilGiant Breaker
Gimp TouchThis creature's attacks deal 75% more damage and afflict Curse for 7 turns.Gimp MummyMoldy Bandages
Glaive of DestructionAfter this creature attacks, it deals damage to a random enemy equal to 15% of its Current Health. This effect repeats once for each Hunter fighting on your side.Silent Hunter (Itherian)Itherian Claw
Glaive of HungeringAfter this creature attacks, it deals damage to a random enemy equal to 35% of the attack's damage and heals itself for 100% of this damage. This effect repeats once for each Hunter fighting on your side.Light HunterToothed Glaive Parts
Glaive of JusticeAfter this creature attacks, it deals damage to a random enemy equal to 35% of the attack's damage and has a 50% chance to cast Holy Smite. This effect repeats once for each Hunter fighting on your side.Heretic HunterAntiquated Glaive Parts
Glaive of PowerAfter this creature attacks, it deals damage to a random enemy equal to 35% of the attack's damage and gains 5% of its lowest stat. This effect repeats once for each Hunter fighting on your side.Hunter Scout (Itherian)Itherian Frame
Glaive of PrayerAfter this creature attacks, it deals damage to a random enemy equal to 35% of the attack's damage and has a 20% chance to ressurect a random ally with 40% Health. This effect repeats one for each Hunter fighting on your side.Faith HunterImbued Glaive Parts
GluttonyAt the start of battle, 50% of this creature's Attack, Intelligence, and Speed are converted into Health.Gula SinBook of Gluttony
GoadYour creatures adjacent to this creature attack 1 additional time.Valkyrie Duelist (Itherian)Itherian Crown
GoreWhen your Waspids attack, they afflict the target with Poison and Bleed for 3 turns.Waspid SlicerBladed Stinger
Gravestone EyeThis creatures team will never miss but your team will be randomly afflicted with blind.Watcher of The Crypt (special)NA
GreedAt the start of battle, this creature steals 15% of your other creatures' Attack, Intelligence, Defense, and Speed.Avarita SinBook of Greed
Green EyesAfter any creature gains a buff, this creature gains that buff as well.Dryad Seductress (Itherian)Itherian Thorns
Grim AuraYour creatures' attacks deal additional damage equal to 20% of their Speed. This trait does not stack.Maniacal GhoulRotting Foot
GritAt the start of battle, 100% of this creature's Attack is converted into Health and Defense.Apis GuardianBattleworn Headdress
Group MeditationYour creatures recover 3 Mana at the start of their turn for each Familiar fighting on your side. This trait does not stack.Mystical FamiliarMystical Pinion
GuardianThis creature intercepts attacks on its adjacent allies.Perdition GuardPerdition Plate
GuiltAt the start of each enemy's turn, this creature decreases their lowest stat by 25%.Woeful Spectre (Itherian)Itherian Mallet
GulperThis creature deals 50% more damage for each buff and debuff if has greater than its target.Roost WatcherRoost Oculus
Hail to the KingThis creature has access to every Death Spell Gem, but they cost 50% more Mana.Lich KingKing's Knife Blade
Hand of LightThis creature's attacks deal 75% more damage and grant this creature Shell.Aegis AngelAegis Angel
Hate and Other TriumphsThe enemy creatures' effects that activate when they die are ignored.Elf BarbarianPoem of Hate
Haunted CarapaceAt the start of each ally's turn, this creature deals damage to a random enemy equal to 15% of the ally's Intelligence.Accursed Pit WormBubbling Pit Acid
Haunting MemoriesAt the end of each enemy's turn, this creature has a 30% chance to attack it if it's dead.Pit Wraith Tormenter (Itherian)Itherian Garments
HavenWhen this creature defends, it loses 100% Mana. If it has enough Mana for this to happen, your creatures gain a Barrier that absorbs damage equal to 150% of their Maximum Health.Siralim SeraphSymbol of Safety
Head ShotThis creature's attacks have a 50% chance to deal 200% more damage.Skeleton SniperFinger of Accuracy
HeartseekerThis creature attacks 1 additional time. The amount of damage each of this creature's extra attacks deal after the first is increased by 35% of the damage the first attack dealt.Nix GuardianDark Mask
Heated IchorIf this creature does not take damage from attacks or spells between each of its turns, it deals damage to enemies equal to 50% of their Current Health.Spitting Basilisk (Itherian)Itherian Magma
Heavy RepercussionsAt the end of this creature's turn, it has a 7% chance to take another turn for each Griffon fighting on your side.Assault GriffonFlat Beak
Hell's ProtectionYour creatures take 1% less damage for every 1% of Health they're missing. Maximum of 50% damage reduction. This trait does not stack.Abaddon GuardAbaddon Plate
HellblastThis creature can't cast spells directly. After this creature provokes, it casts one of its spells that can target all enemy creatures. This spell costs 0 Mana.Cerberus HellguardInfernal Plate
Here to DieWhen an enemy is afflicted with either Snare or Poison, this creature afflicts them with whichever of these debuffs the target doesn't already have.Canopy ArachnaliskEnormous Insect Legs
Here Until ForeverIf this creature does not take damage from attacks or spells between each of its turns, it recovers 100% Health and gains Shell.Dormant BasiliskSword-beaten Husk
Heretic BloodYour creatures' Death spells now cost 20% Health and 0 Mana.Lich BloodletterBlood Knife Blade
High ProtienYou have a .1% additional chance to encounter Singular Creatures. This trait does not stack.Omelette (Easter)Cracked Egg
Higher UnderstandingYour creatures' Spell Gems cost 2 less Mana for each Familiar fighting on your side. This trait does not stack.Spectral Familiar (Itherian)Itherian Thread
HindranceAt the start of each enemy's turn, decrease their Speed by 20%.Pit Worm HarbingerSticky Pit Acid
Hive MindAfter this target attacks, your other Waspids attack the same target for 30% normal damage. This trait does not affect other creatures with the same trait.Waspid HiveleaderQueen's Stinger
Ho Ho Oh, !@#$At the start of battle, this creature summons up to 5 Gift Mimics.Jolly Old Giant (Christmas)Bag of Broken Toys
Honed BladesYour creatures share 15% of their artifacts' bonuses from Attack, Intelligence, Defense, and Speed with each other. This trait does not stack.Death CrafterDeath Axe Head
Hopelessly HopefullAfter this crature casts a spell, it also casts a random Avatar Spell.Alakadan??? Particle
HopelessnessWhile enemies are afflicted with Snare, they take 200% more damage from their Poison debuffs. This trait does not stack.Creeping Arachnalisk (Itherian)Itherian Bones
HordeYour creatures share 5% of their Speed with each other. This effect is not applied to creatures that also have this trait. This trait does not stack.Frenzy GhoulBroken Foot
Hostile VitalityWhen this creature attacks, it deals additional damage equal to 35% of its Current Health.Wall GiantFlat Rock
HotspurAt the start of battle, your creatures each have a 35% chance to cast one of their spells at random.Chaos Salamander (Itherian)Itherian Oil
Hound LegionYour Hounds always have one of the following buffs for each Hound fighting on your side: Critical, Splash, Protect, Berserk, Grace, Ward. Buffs are prioritized in that order.Hell HoundFlaming Collar
Hugs and KissesEnemies' buffs last for only 1 turn.Leper DefilerWet Pimple
HumilityAfter this creature is attacked, reduce the enemy's Attack by 50%.Humilitas SanctusBook of Humility
Hunter's SeasonAfter this creature attacks, it deals damage to a random enemy equal to 35% of the attack's damage and afflicts them with Poison for 3 turns. This effect repeats once for each Hunter fighting on your side.Servant HunterNotched Glaive Parts
Hymm of StrengthWhen your creatures lose stats, the amount lost is reduced by 50%. This trait does not stack.Bard VersifierBlonde Harp String
Hymn of GuileEnemies cannot be Invisible.Bard PoetCrumpled Harp String
Hymn of PanicAt the start of battle, the Action Queue is shuffled randomly.Bard TrovatoreTransparent Harp String
I Am AboveAfter one of your creatures maually cast an Artifact Spell, your other creatures' artifacts have a 35% chance to cast their awakening spells. This trait does not stackSkaywatch ConstructScout's Insignia
I HATE YOU !@#$ING ALLAT THE END OF YOUR !@#$TY CREATURES' PATHETIC !@#$ING TURNS, THEY'LL SAY A LOT OF !@#$ED UP !@#$ TO THE ENEMIES. SINCE YOUR ENEMIES HAVE THE EMOTIONAL FORTITUDE OF A PIKACHU. THEY'LL CRY LIKE A BUNCH OF FUCKING !@#$%ES AND DEAL 90% LESS DAMAGE. THIS TRAIT DOES NOT STACk, WHATEVER THE !@#$ THAT MEANS.TorunNo Material Exists
Ice NovaAfter this creature provokes, each enemy has a 50% chance to be afflicted with Frozen.Coldslam YetiLarge Snowball
ImpedenceAt the start of battle, each of the enemies' non-temporary Spell Gems have a 35% chance to be ignored. This trait does not stack.Cerebral VortexFurious Wind
Impending VictoryAfter one of the Griffons attacks, this creature attacks a random enemy. This trait does not activate if the attacking Griffon also has this trait.Griffon DivebomberBattle-worn Beak
ImpossibilityYour creatures' Invisible buffs have a 50% chance to last 1 additional turn. This trait does not stack.Wandering Shade (Itherian)Itherian Lamp
ImpunityYour Griffons take 5% less damage for each Griffon fighting on your side. This trait does not stack.Griffon ScreecherPristine Beak
In FlamesYour creatures recover Health from Burn instead of taking damage. Your creatures start each battle with Burn for 5 turns.Flametongue EfreetVibrant Ashes
In Plain ViewAt the start of battle, this creature afflicts each enemy with Scorn or Silence for 1 turn, depending on whether their Attack or Intelligence is higher.Siren OracleSomber Bell
IncandescenceAt the start of battle, this creature gains Maximum Health equal to 150% of its Defense.AmaranthineRainbow Stardust
IncarnationWhen your creatures cast a single-target Nature spell, they have a 40% chance to cast the spell on all the creatures fighting on the target's side. This trait does not stack.Imp ShamanShaman Mask
IncursionYour creatures' Afflict Debuff On Hit properties have a 100% greater chance to apply to the target. This trait does not stack.Pestilence CrafterPestilence Axe Head
IndependenceThis creature's attacks always deal critical damage. In addition, this creature has an independent 30% chance to dodge attacks.Brownie Loner (Itherian)Itherian Heart
Infested With AntsAt the start of this creature's turn, it deals damage to random enemies equal to 30% of its lowest stat. This effects happens 3 times.Evergreen Ent (Christmas)Moldy Mistletoe
InfiltrationYour Waspids have 20% more Speed for each Waspid fighting on your side. This trait does not stack.Waspid InfiltratorTri-pronged Stinger
Infinite InfernoEnemies' Burn debuff lasts forever. This effect also applies to your own creatures while you have a creature with the In Flames trait.Ashbone EfreetWhispering Ashes
Infinite StruggleWhen this creature attacks, it has a 25% chance to continue attacking the target for each debuff it has.Centaur RunnerBig Tuft
InfusionYour creatures cast Life spells as if they had 100% more Intelligence. This trait does not stack.Burhua OphanMalformed Eyeball
IngenuityYour Imlers gain the Attack, Intelligence, Defense, and Speed bonuses from this creature's artifact.Leda ImlingLeda Effigy
Inner HatredYour creatures have 150% more Attack. This trait is ignored when your creatures attack. This trait does not stack.Creep MummyInfested Bandages
InsatiableAt the end of each ally's turn, this creature gains Attack equal to 7% of the ally's Attack.Pit Worm GladiatorSmelly Pit Acid
InsipidYour creatures take 25% less damage for each debuff they have, up to a maximum of 75%. This trait does not stack.Plague ScholarAncient Phylactery
IntensifyAfter this creature attacks, it increases the potency of the target's Poison and Burn debuffs by 50%.Mite SkirmisherSkittering Shell
Internal StruggleWhen this creature casts a spell, it sacrifice 25% Current Health, adds this amount of health to its damage, and casts the spell 1 additional time.Revenant SealordBlue Fin
JailbreakYour creatures have 40% more Defense. This trait does not stack.Planetary AmaranthYellow Stardust
JealousyIf you only have one Imler and Imling fighting on your side, both creatures share 50% of their base Attack, Intelligence, Defense, and Speed with each other. This trait does not stack.Rancid ImlingRancid Effigy
JoltAt the end of each enemy's turn, it has a 12% chance to be afflicted with Stun for 1 turn. This trait does not stack.Quamar TremorDisturbed Soil
Justice and Other FallaciesThe enemy creatures' effects that activate when they are resurrected are ignored.Elf RoguePoem of Justice
Justice For NoneWhen your creatures are afflicted with a debuff, they have a 25% chance to cast Living Helmet. This trait does not stack.Willow ConstructWoodsman's Bandana
KarmaAfter this creature attacks or is attacked, it gains 50% of its lowest stat.UgatSecret Particle
KindlingWhen an enemy is afflicted with Bleed or Burn, this creature afflicts them with whichever of these debuffs the target doesn't already have.Flamehook PilwizFlamehook Scythe
KindnessYour creatures have additional Attack, Intelligence, Defense, and Speed equal to 15% of this creature's respective stats.Humanitas SanctusBook of Kindness
KismetAfter an enemy afflicts your creatures with a debuff, this creature afflicts the enemy with that debuff as well.Plague Expert (Itherian)Itherian Sludge
KRAAW!!!This creature's attacks deal 75% more damage and afflict Blind for 5 turns.Harpy EyegougerTOTEM OF KRAAW!!!
LacerateWhen your creatures deal critical damage, this creature afflicts the target with Silence and Bleed for 3 turns.Asura StranglerWar Tattoo
LagopusYour creatures' first 3 non-temporary, stat-manipulating Spell Gems each have a 15% chance to be cast automatically at the start of battle.Lost VulpesLagopus Ear
LashAfter an enemy dodges an attack, they take damage equal to 20% of their Current Health.Whiptail Clutcher (Itherian)Itherian Foot
Last StandBefore this creature dies, it attacks random enemies 5 times.Trepidation WightTrepidation Rattle
Lead By ExampleYour Imlings gain the Attack, Intelligence, Defense, and Speed bonuses from this creature's artifact.Redstone ImlerRedstone Jewel
Ley LinesAfter this creature defends, all creatures' Mana is inverted.Unchained DjinnMagic Lamp
LiberationThis creature casts spells 1 additional time for every 2 debuffs it hasPlague SurgeonTime-lost Phylactery
Life and Other IllusionsThe enemy creatures' effects that activate when they attack are ignored.Elf Drifter (Itherian)Itherian Mushrooms
Life SurgeAfter this creature attacks or is attacked, it casts Scourge Life on the enemy.Volatile WolpertingerHoly Carrot
Life TransformationWhen your creatures heal an enemy, it instead takes damage equal to 25% of the amount it would have healed instead.Life ShapeshifterSky Gemstone
LifebinderWhen your creatures kill an ally, your creatures are resurrected with 50% Health.Ancestral PhoenixAncestral Plume
Like SandYour creatures' 'Costs Health Instead Of Mana' spells are now 50% more potent. This trait does not stack.Stag SpiritDeformed Antler
LimitlessWhen your creatures cast a spell, they have a 50% chance to cast the same spell an additional time. This trait does not stack.Thunder SalamanderCrossed Toe
Lingering FrostWhen an enemy's Frozen debuff expires, it is afflicted with Snare.Icemane YetiMelting Snowball
Lingering IncantationWhen your creatures cast a Sorcery spell, afflict 3 random enemies with a random debuff. This track does not stack.Celestial OccultistItherian Cluster
Live to LaborAt the start of each enemy's turn, this creature deals damage to them equal to 15% of its attack.Pit Worm TunnelerGritty Pit Acid
Living FlameAfter an enemy takes damage from Burn, all other enemies take damage equal to 30% of the damage dealt.Frostfire EfreetSnowy Ashes
Long LiveWhile this creature is below 50% Health, it does not take damage from attacks.Apis EndurerPristine Headdress
Lost KnowledgeYour Grimoires always have Multicast.Hidden Grimoire (Itherian)Itherian Book
Love and Other DisatersThe enemy creatures' effects that activate when they deal critical damage are ignored.Elf HuntsmanPoem of Love
LunacyEnemies take 35% more damage, but are immune to debuffs. This trait does not stack.Revenant Dagon (Itherian)Itherian Ashes
Lunar EndingAfter this creature attacks, it has a 75% chance to cast Holy Smith. Otherwise, it casts Holy Nova.Moon Crusader (Itherian)Itherian Plating
LuneYour creatures' spells that target all of your creatures or all the enemies are now single-target spells. These spells deal 100% more damage, heal 100% more health, and increase/decrease stats 100% more. This trait does not stack.VertraagNo Material Exists
Lush LicksWhen your creatures attack, they afflict their target with a copy of their debuffs.Addled LeperHalf-eaten Pimple
LustAt the start of battle, this creature gains access to all the enemies' non-temporary Spell Gems. This trait ignores other creatures with the Lust trait.Luxuria SinBook of Lust
Lust for PunishmentYour creatures deal 40% more damage for each debuff they have. This trait does not stack.Favored MasochistSalty Blood
Madness And Other IdealsThe enemy creatures' effects that activate when they defend are ignored.Elf ClericPoem of Madness
MaladyEnemies' Poison debuff lasts forever. This effect also applied to your own creatures while you have a creature with the Poison Inoculation trait.Pestilent SmogStrong Poison
Mana BombAfter this creature provokes, it spends up to 50 of its Mana to deal damage to all enemies equal to 3% of this creature's Intelligence for each point of Mana spent.Djinn EvokerShiny Lamp
Mana LeakAfter an enemy casts a spell, it loses 30% of its Current Mana. This trait does not stack.Impaler BansheeNeedle-impaled Doll
Mana ShieldThis creature takes 70% less damage while it is at 100% Mana.Valentine BansheeBaby Doll
Manipulate FearEnemy creatures with Weak have 50% less Attack and cannot land critical strikes. This trait does not stack.Gore AbominationTorn Stitches
MantraYour creatures can cast Major Healing and it costs 0 Mana.Narklin OphanLively Eyeball
March and guideWhen this creature cast a spell or attacks all other creatures will cast this creatures spell and when it attacks all other creatures of it’s party get an extra turn except this creature.Bard Bandleader (Itherian)Leading harp string
MarigoldYour creatures have no limit to the amount of stats they can gain in battle.MeraxisNo Material Exists
Marked For DeathAfter this creature provokes, it attacks each enemy that is afflicted with Bleed for 50% normal damage.Pilwiz SlasherSlasher Scythe
Marked With BloodWhen your other creatures deal critical damage with attacks, this creature attacks the target.Asura Fleshstomper (Itherian)Itherian Marrow
MasqueradeAt the start of battle, your crreatures gain Artifact Spells that match all your creatures' types of artifacts. This trait does not stack.Silverbone ConstructScreaming Skull
Mass EntanglementAfter this creature defends, each enemy has a 65% chance to be afflicted with Snare.Moss GolemMoss-covered Cog
MaximizeAfter this creature attacks, it converts each of the target's buffs into random debuffs.Plague HerbalistVintage Phylactery
Mechanical IllusionAfter this creature is killed, it reveals the creature that was haunting it.Haunted GolemScreeching Cog
Memento MoriWhen this creature is attacked, the enemy takes damage equal to 75% of this creature's Defense.Enclave AmaranthGreen Stardust
MemorialWhen your creatures are resurrected, they cast one of their spells at random. This trait does not stack.Earth SalamanderBig Toe
Menacing Dragon FantsAfter an enemy dodges an attack, deal damage to all enemies equal to 35% of this creature's Intelligence. This trait does not stack.Dragon SoldierSharpened Dragon Wing
Mental WardenWhen this creature provokes it absorbs 20% of the enemy creatures team’s intelligence and afflicts them with confusion for two turnsManiac Abomintion (Itherian)NA
MetaphorWhen an enemy takes damage from Poison, Burn, or Blight, your creatures recover Health equal to 35% of the damage dealt. This trait does not stack.Plague SoothsayerHidden Phylactery
Midnight FeastAfter this creature kills a creature, it recovers 100% Health and takes another turn. This trait only allows the creature to take an additional turn once at a time.Fallen CarnageFallen Hook
Might AuraYour creatures deal 25% more damage. This trait does not stack.Phase ExecutionerPristine Marble
Mind PrisonAfter this creature provokes, it sends a random enemy to the bottom of the Action Queue.Citadel (Itherian)Itherian Fluid
MindbenderWhen your creatures would take damage from spells, they have a 50% chance to ignore that damage. This trait does not stack.Psychic VortexCool Wind
Mindful AwarenessWhen your creatures are attacked, 35% of their Intelligence is added to their Defense when determining the damage taken. This trait does not stack.Raven Guardian (Itherian)Itherian Breath
Miracle of the MindYour creatures' Spell Gems have a 25% chance to cast 1 additional time. This trait does not stack.Imp Incarnate (Itherian)Itherian Bug
MisanthropyAt the end of this creature's turn, it attacks a random enemy.Troll BerserkerStrong-smalling Sweat
MockeryYour creatures take 30% less damage from spells for each enemy that is afflicted with Curse. This trait does not stack.Nightmare MummyRipped Bandages
Monstrous RampageAfter your creatures provoke, they deal damage to a random enemy equal to 50% of their Attack. This trait does not stack.Trick Imler (Halloween)Pumpkin Cookie
Moon DanceAll effects that activate when a creature provokes will activate twice.Aerum Rift DancerMoon Silk
Moon PrayerYour creatures' 'Chance to Defend' Spell Gem properties have double the chance to activate. This trait does not stack.Stag GuardianChipped Antler
MoonlightYour creatures have 10% more Attack, Intelligence, and Defense for each buff they have. This trait does not stack.Dryad ProliferatorMoonlit Dew
Mouth For WarAfter this creature casts a single-target spell on an enemy, it also attacks that enemy 2 times.MartyaxwarMurderous Scorpion
MultiplyAfter this creature is damaged by an attack or spell, it summons a copy of itself.Failed ExperimentNo Material Exists
Mungus HarbingerYour creatures' spells cost 35% less Mana for each turn they've taken in the current battle. This trait does not stack.Zarox Apocalypse (Itherian)Mungus Itherian
Mystery BrewAfter this creature provokes, a drunken brawl ensues.Troll AlemasterAle-infused Sweat
NaivetyWhen your creatures take damage that exceeds 25% of their Maximum Health, they cast one of their spells at random. This trait does not stack.Ice SalamanderDeformed Toe
NaturalizationYour creatures take 2% less damage for each non-temporary Spell Gem they have. This trait does not stack.Incandescent Vulpes (Itherian)Itherian Sand
Nature of the BeastAfter one of your Hounds provokes, the rest of them provoke as well. This trait does not stack.Terror HoundCursed Collar
Nature SurgeAfter this creature attacks or is attacked, it casts Scourge Nature on the enemy.Viridian WolpertingerVery Orange Carrot
Nature TransformationWhen your creatures deal damage to each other, they are instead healed for 50% of the amount of damage they would have received. The amount of damage this creature would have dealt is not modified by other traits.Nature ShapeshifterGrassroot Gemstone
Nature's BlessingYour creatures always have Mend.Ebony EntEbony Branch
Naxor HarbingerYour creatures deal 30% more damage for each turn they've taken in the current battle. This trait does not stack.Inox ApocalypseNaxor Itherian
NecessitarianismAt the start of battle, this creature gains 100% Attack, Intelligence, Defense, and Speed, but it does not gain any stat bonuses from its artifact.Apis MajestyGods-touched Headdress
NecromancyCreatures summoned by this creature's Summon and Animate Dead spells have 5 random buffs.Lich Necromancer (Itherian)Itherian Shard
NecronomiconThis creature casts Death spells 2 additional times in a row at no additional Mana cost, but they are cast as if this creature has 50% less Intelligence. This trait does not stack.Lich HellcasterHell Knife Blade
Necrotic ProtectionYour creatures take 50% less damage while provoking. This trait does not stackNecropolisDiscolored Brick
Next GenerationAfter this creature dies, it grants 30% of its Attack, Intelligence, Defense, Speed, and its innate trait to your Imlings.Boulder ImlerBoulder Jewel
No Head NecessaryWhile this creature is dead, it has a 50% chance to attack enemies at the start of their turns.Headless Wight (Halloween)Black Licorice
No Sudden MovementIf this creature does not take damage from attacks or spells between each of its turns, it afflicts all enemies with Snare.Roaring BasiliskEnormous Husk
NostalgiaAt the start of battle, this creature gains copies of your creatures' non-temporary Spell Gems. These spells cost 0 Mana.Laglor??? Particle
Nothing But CoalWhen this creature dies, it deals damage to enemies equal to 35% of its maximum health.Gift Mimic (Christmas)Lump of Coal
Nothing to LoseWhen one of your Imlings dies, this creature attacks random enemies 10 times.Marble Imler (Itherian)Itherian Totem
Numbing VenomAfter an enemy takes damage from Poison, they have a 40% chance to be afflicted with Snare. This trait does not stack.Dragonlair ArachnaliskOozing Insect Legs
Nutrient BloodYour creatures recover 15% Health at the start of their turn. If they have Mend, they recover 35% Health instead. This trait does not stack.Hemlock EntHemlock Branch
On The RocksWhen this creature attacks, it attacks an additional number of times equal to the number of spells your creatures cast since it last attacked.Centaur RangerMoldy Tuft
One For AllWhen one of your Familiars casts a spell, your other creatures recover Mana equal to 20% of the Spell Gems' Mana cost. This trait does not stack.Flood FamiliarFlood Pinion
Opal AttunementCreatures cannot lose stats.Opal Paragon (Itherian)Itherian Brandy
OptimismWhen this creature is attacked, it gains 15% Defense and Speed.Ashwood EntAshwood Branch
Ordinary AbnormalityYour creatures' Nature spells cast 1 additional time. This trait does not stack.Imp SacrificerSacrificial Mask
OutnumberedThis creature deals 75% more damage for each additional living creature you have than your enemy.Watcher Sentinel (Itherian)Itherian Cube
OutrageThis creature is always Berserk, and deals 50% more damage while this buff is active.Berserker FiendBerserker Infusion
OverkillAfter this creature attacks, and the damage exceeds 25% of the target's Maximum Health, this creature gains Multistrike and Critical for 5 turns.BlademasterVidofnir
OverloadEnemy spells cost 10 more Mana. This trait does not stack.Styx BansheeLively Doll
Ovular BarrageAfter this creature is attacked, it casts Verdent Spheres on the enemy.Ovoid Vortex (Easter)Smelly Egg
Pacing Death's TrailWhen an ally dies, this creature attacks 4 random enemies.Nix ShadowjumperDecorated Mask
Pact of the DeepAt the start of battle, this creature steals 25% of your other creatures' Health.Revenant KingGold Fin
Pain FlurryAfter an enemy dodges an attack, this creature casts a random Death and Chaos spell.Doom ClutcherDeformed Finger
Pain RedefinedAfter this creature defends, it takes damage equal to 10% Health and grants 3 random buffs to all your creatures.Revenant CabalistPurple Fin
PallidaYour creatures' first 3 non-temporary, damaging Spell Gems each have a 15% chance to be cast automatically at the start of battle. This trait does not stack.Terra VulpesPallida Ear
Pandemonium PrayerAt the end of this creature's turn, it casts 3 random Chaos spells.Pandemonium KingNo Material Exists
Pandemonium SinAt the end of this creature's turn, it attacks each enemy for 100% extra damage.Pandemonium QueenNo Material Exists
ParadignWhen this creature is attacked, it attacks the enemy for 100% normal damage.Centaur WarriorUnidentifiable Tuft
Parasitic IllusionThis creature always has Poison. When this creature takes damage from Poison, 50% of the damage is dealt to all enemies.Infested Slime (Itherian)Itherian Mold
PariahWhen an enemy is killed, your creatures gain Invisible.Whispering ShadeGray Bottled Smoke
ParryThis creature has additional Defense equal to 65% of its Attack.Flailing ManticoreQuivering Scorpion
Patch UpAfter your Imlers are attacked, they recover 40% Health. This trait does not stack.Varve ImlingVarve Effigy
PatienceYour creatures deal 35% more damage with attacks and spells for each turn they've fought in the current battle. This trait does not stack.Patientias SanctusBook of Patience
PatriarchyThis creature takes all damage from attacks and spells in place of your Imlings.Sandstone ImlerSandstone Jewel
Peace and Other MythsThe enemy creatures' effects that activate when they dodge attacks are ignored.Elf MysticPoem of Peace
Peekaboo!This creature can target Invisible creatures, and your creatures deal 150% more damage to them. This trait does not stack.Twisted CarverTwisted Shiv
PeripheryYour creatures always dodge attacks, but take 200% more damage from all sources. This trait does not stack.AeolianNo Material Exists
PhantasmYour creatures' Spell Gems deal 25% more damage for each time they've been cast in the current battle. This trait does not stack.Occultist SpellbinderSpellbinder Orb
Pharaoh's BaneEnemies have 5% less Attack, Intelligence, Defense, and Speed for each creature of this creature's own class fighting on your side. This trait does not stack.Sphinx ZealotBlood-stained Mane
Pharaoh's BeckoningAfter this creature attacks, the target is forced to attack this creature 3 times. These attacks deal 25% normal damage.Mummy LordCarefully-folded Bandages
Pharaoh's BoonYour creatures have 10% more Attack, Intelligence, Defense, and Speed for each creature of the same class fighting on your side. This trait does not stack.Sphinx ElderGold-encrusted Mane
Phase ShiftAfter this creature is damaged by a spell of attack, it gains Invisible until the start of its next turn.Dungeon ShadeRed Bottled Smoke
PhlebotomizeAfter this creature defends, it removes its debuffs and heals your creatures for 50% Health for each debuff removed.Sanguine MasochistThick Blood
PicaYour creatures have 7% more Attack and Intelligence for each object you destroyed in the current Realm, up to a maximum of 15. This trait does not stack.Steampowered PilwizSteampowered Scythe
Pickin PocketsAfter the battle is over There is a 50% chance you will ether gain a randomized amount of materials or lose a randomized amount of materials.Skeleton Pickpocket (special)NA
Pierce the VeilYour creatures' spells ignore 10% of their target's Defense for each Familiar fighting on your side. This trait does not stackJudge FamiliarJudge Pinion
Piercing Dragon ClawsAfter an enemy gains a buff or debuff, deal damage to all enemies equal to 20% of this creature's Speed. This trait does not stack.Dragon QueenPointed Dragon Wing
Piercing FocusWhile this creature is below 80% Health, its attacks ignore the enemy Defense.Minotaur Lancer (Itherian)Itherian Bead
PilgrimageWhen this creature casts a spell, 50% of its Current Health is added to its Intelligence to determine the spell's potency.Mystical Giant (Itherian)Itherian Coal
Poison InoculationYour creatures start battle with Poison for 10 turns. Your creatures recover Health from Poison instead of taking damage.Cancerous SmogSwamp Rat Poison
PotencyYour creatures' spells that increase or decrease stats are 25% more effective for each Familiar fighting on your side. This trait does not stack.Palace FamiliarPalace Pinion
Power OverwhelmingThis creature does 2% more damage for every 1 Mana the enemy has.Savage Banshee (Itherian)Itherian Dust
PowershiftWhile this creature is above 90% Health, it deals 200% more damage.HurricaneDamp Fluff
Prayer PositionAt the end of your creatures' turns, they Defend. Your creatures take 90% less damage while they're defending. This trait does not stack.SurathliNo Material Exists
Preacher of StoneAt the start of this creature's turn, it increases your other creatures' Defense by 30% of this creature's Defense, then it loses its turn.Mountain PriestStone Rod Splinters
PrejudiceWhen this creature attacks, it also attacks every other enemy that belongs to the same class as the target.Sphinx Usurper (Itherian)Itherian Ears
PrideThis creature always has Multicast.Superbia SinBook of Pride
Primed And ReadyAfter an enemy casts a spell on all of your creatures, this creature attacks it for 300% normal damage.Apis Adolescent (Easter)Apis Fleece
Primitive IncantationYour creatures have 7% more Attack for each non-temporary Chaos Spell Gem each of your creatures have equipped. Maximum of 3 Spell Gems per creature. This trait does not stack.Sunclaw GargoyleSunclaw Teeth
PrismThis creature's Spell Gems that have potency modifiers now use 100% of those stats.Stag Abstract (Itherian)Itherian Rainbow
Proof Is In the PuddingYou have a 30% greater chance to encounter Itherian Creatures in Itherian Realms. This trait does not stack.Pudding (Christmas)Plastic Spork
ProwessThis creature deals 50% more damage for each Sorcery creature you have greater than the enemy.Rift WatcherRift Oculus
Psychic BarrierThis creature as additional Defense equal to 60% of its Intelligence.Raven RitualistRitualist Feather
Psychic DanceAll effects that activate when a creature dodges will activate twice.Aen Rift DancerGlowing Silk
Pulverizing StareEnemy creatures take 100% more damage when they're afflicted with Stun. This trait does not stack.Unhinged GorgonAngry Snake
PummelWhen this creature attacks, it attacks a total of 4 times. Attacks that do not deal critical damage have their damage reduced by 50%.Asura HeartripperSpice Tattoo
Pumpkin SpiceAt the start of battle, your creatures swap their Maximum Health with DefensePumkingGiant Jack-o-Lantern
Puppet MasterThis creature deals 10% more damage and takes 10% less damage for each temporary summoned creature fighting on your side.Grave Leper (Saia)No Material Exists
Pus and PoxAt the start of each enemy's turn, afflict them with a random debuff. This trait does not stack.Leper BlightbringerBlood-gorged Pimple
PyreThis creature's attacks deal 75% more damage and afflict the target with Burn for 5 turns.Firewound AngelFiery Claymore Blade
PyromaniacAfter one of your creatures casts a spell this creature deals damage to all enemies equal to 10% of its Intelligence.Djinn PyromancerHeated Lamp
QuadhitsWhen this creature attacks, it attacks a total of 4 times for 50% normal damage. It has a 10% chance to kill the target each time it deals critical damage.Lord ZantaiScroll of Lord Zantai
Quahan HarbingerYour creatures have a 35% chance to resist debuffs for each turn they've taken in the current battle.Gorum ApocalypseQuahn Itherian
QuellWhen this creature attacks an enemy with Vulnerable, it deals 100% more damage. If this damage exceeds 50% of the target's Current Health, the target dies.Abomination VolatileBloody Stitches
Quick ShotAfter this creature attacks, it has a 50% chance to attack the same target again. This effect can activate multiple times.Skeleton GunslingerFinger of Dexterity
RallyAfter this creature provokes, your creatures gain 25% Attack and Intelligence.CryptWeb-covered Brick
RampartYour creatures adjacent to this creature gain 65% of its Defense, Health, and Speed at the start of battle.Pit GuardPit Plate
RansackAt the start of battle, your creatures gain a copy of all the enemies' Chaos Spell Gems.Nightwing GargoyleNightwing Teeth
Rapid DigestionAfter this creature kills a creature, it gains 5 random buffs.Carnage Devourer (Itherian)Itherian Abdomen
Rapid EvolutionAfter this creature dies, it resurrects as a copy of one of your Imlers with 100% Health. This trait does not activate if the creature is already an Imler.Tainted ImlingTainted Effigy
Rapid RegenerationAt the start of this creature's turn, it recovers 50% of its missing Health.Sand GiantCrumbling Rock
RattleWhen an enemy defends or provokes, this creature afflicts it with Stun for 2 turns. This trait does not stack.Quarnok TremorBoneash Soil
RavageThis creature's attacks deal extra damage equal to 65% of its Speed.Rapturous GhoulDisgusting Foot
Razor HideAfter this creature is attacked, it deals damage equal to 75% of its Attack to the enemy.Sawback ManticoreFiesty Scorpion
RazorsharpAfter this creature attacks, it deals damage to a random enemy equal to 35% of the attack's damage, with a 40% chance to deal 100% of the attack's damage. This effect repeats once for each Hunter fighting on your side.Moon HunterSharp Glaive Parts
RecombobulationAt the start of battle, your creatures are set to the same random class. Your creatures no longer have a class weakness.Sphinx JusticarTwisted Mane
RefractionWhen an enemy targets one of your creatures with a single-target spell, this creature casts the same spell on the enemy for 0 Mana.Valkyrie ChampionGlistening Rapier Blade
Reign of ChaosYour creatures' Chaos spells cast 1 additional time. This trait does not stack.Stonehorn Gargoyle (Itherian)Itherian Fiber
Reign of PainThis creature deals 5% more damage for every 1% Health it is missing.Revenant CaptainRed Fin
ReinvigorationThis creature's attacks have a 50% chance to resurrect a random ally with 50% HealthUnicorn VivifierWooden Horseshoe
RejuvenationAt the start of your creatures' turns, they recover 10% Health for each creature of the same class fighting on your side. This trait does not stack.Sphinx HealerTwilight Mane
Release the CureAfter this creature attacks or is attacked, it gains a random buff.EmlaiMysterious Particle
Relentless HungerAfter this creature attacks, it deals 80% of the damage dealt to two other random enemies.Thrasher FiendThrasher Infusion
RenaissanceAll effects that activate when a creature resurrects will activate twice.Apollinaire (Itherian)Itherian Star
Rend and TearAfter this creature kills an enemy, it attacks the creatures adjacent to it for 50% more damage.Carnage DestructorDestructor Hook
Repetitive HolidayAt the start of this creature's turn, it dies. At the start of each of your other creatures' turns, this creature has a 25% chance to be resurrected with 100% health.Holiday Spirit (Christmas)New Socks
Reroute to RemainAt the start of battle, enemies are afflicted with Scorn for 1 turn.Nix ScoundrelQueen's Mask
Resilience AuraAfter an enemy dies, your creatures are resurrected with 20% Health.Phase ChampionLight Marble
ResinAt the start of this creature's turn, it deals damage to a random enemy equal to 75% of its Attack.Troll ArsonistWarm Sweat
ResolveWhile this creature is below 50% Health, it is immune to debuffs and takes 65% less damage.Minotaur BattlemasterArmored Horn
ResproutAt the start of this creature's turn, it recovers Health equal to 65% of the damage it took since its last turn.Forest GargantuanSelf-preserving Tree Trunk
Resurrection CodeAfter this creature dies, it has a 50% chance to resurrect all allies with 35% health.Reclusive WightRecluse Rattle
Revenant's TollThis creature deals 150% more damage to Death creatures and takes 50% less damage from them.Skull DevilRevenant Breaker
RevoltAfter this creature attacks or is attacked, it afflicts the enemy with a random debuff.MumuCoveted Particle
Righteous ConcessionThis creature is immune to debuffs.Apis ProtectorInscribed Headdress
Righteous WindsThis creature's attacks increase a random ally's Attack and Intelligence by 50%.Unicorn StormbringerMetal Horseshoe
RimeThis creature's attacks deal 75% more damage and afflict the target with Frozen.Icewound AngelFrigid Claymore Blade
Rise to FallAfter this creature attacks, it recovers 20% Health. In addition, this creature receives 5% more healing from all sources for every 1% of Health it is missing.Minotaur SkullcrusherSkeletal Horn
Rock CandyAt the start of each enemy's turn, disable one of their Spell Gems.Lurking Pit Worm (Itherian)Itherian Button
RouletteWhen this creature attacks, it has a 50% chance to deal no damage and heal all your creatures for the amount of damage it would have dealt. Otherwise, it deals 50% more damage.Demented CarverDemented Shiv
Royal AuthorityThis creature always has Protect and Ward, and defends at the end of its turn.Dawn CrusaderDawn Hammer Head
Ruby AttunementAll creatures have 100% more Health. This trait does not stack.Ruby ParagonGiant Ruby
Rude AwakeningWhen an enemy is resurrected, this creature deals damage to it equal to 50% of the enemy's Current Healt.Troll Youngster (Itherian)Itherian Parchment
Run FreeIf this creature does not take damage form attacks or spells between each of its turns, it attacks each enemy for 75% normal damage.Lurking BasiliskRuned Husk
Sacred BarkAfter your creatures are attacked, 50% of the damage received is added to this creature's Barrier.Timeworn EntTimeworn Branch
SacrimonyYour creatures cast Death spells as if they have 100% more Intelligence. This trait does not stack.Lich ShadowcasterGore Knife Blade
SadismAt the start of this creature's turn, enemies take damage equal to 15% of their Current Health.Troll KingGold Flakes and Sweat
Safety PinAfter this creature is damaged by an attack or spell, it has a 30% chance to cast Living Armor. After this creature attacks, it casts Living Axe.Treewall ConstructPristine Shackles
Sailor's WarningWhile this creature is above 90% Health, it has 50% more Attack, Intelligence, Defense, and Speed.Red StormRed Fluff
Salted EarthAfter this creature defends or provokes, enemies lose 30% Defense and Speed.Transient SpectreScathed Embryo
SapIf this creature does not take damage from attacks or spells between each of its turns, enemies lose all thier Mana.Stomping BasiliskTribal Husk
Sapphire AttunementAll creatures take 50% less damage. This trait does not stack.Sapphire ParagonGiant Sapphire
SaviorThis creature takes 50% of the damage in place of your other creatures from attacks and spells.Valkyrie KnightShining Rapier Blade
Scatter ShotThis creature's attacks deal 30% of the damage dealt to all enemies.Skeleton MortarmanFinger of Deciding
ScourgeThis creature's attacks deal 75% more damage and afflict the target with Weak for 5 turns.Doomblight AngelShadowy Claymore Blade
SCRAAAW!When creatures attempt to defend or provoke, this creature has a 50% chance to prevent this from happening.Harpy HagTOTEM OF SCRAAAW!
Screeching BarrageAfter an ally attacks, this creature deals damage to enemies equal to 10% of its Speed.Mutated Pulse BatDeformed Bat Wings
ScrutinyAt the start of this creature's turn, it casts a random spell for each spell that the enemy creatures cast since its last turn.Gruesome GargantuanMangled Tree Trunk
Seal MagicAfter an enemy casts a spell, that spell gem is sealed.Disciple OccultistDisciple Orb
Sealed FateAfter this creature casts a single-target spell on an enemy, it afflicts the target with Stun for 1 turn.Gorgon WitchDual-headed Snake
Second ChanceWhen your creatures are resurrected, they have a 50% chance to be placed at the top of the Action Queue. This trait does not stack.Royal PhoenixRoyal Plume
Second WindWhen your creatures are attacked, they recover Health equal to 25% of their Maximum Health.Valkyrie ShieldmaidenForked Rapier Blade
Secret IngredientEnemy creatures that are recorded in your bestiary have a 300% greater chance to be Singular creatures. This trait does not stack. *As of patch 0.22.0 this trait's effect has been swapped with that of the "Clean Eating" trait.DumplingRaw Dough Ball
Secret RecipeWhen your creatures are resurrected, your other creatures are resurrected as well.Bile SlimeGreen Ooze
Seeing RedWhile your creatures are below 75% Health, they are Berserk and take 25% less damage. This trait does not stack.Minotaur BehemothGiant Horn
SeizeAfter an enemy dodges an attack, this creature afflicts it with Stun for 1 turn.Vital ClutcherWarped Finger
Self-AwarenessYour Golems share their innate traits with eachother.Gold GolemIron Cog
Sense of PurposeAt the start of this creature's turn, your creatures recover 25% Health.Regal GolemShining Cog
SentinelYour creatures adjacent to this creature always have Taunt and take 40% less damage.Valkyrie QueenLarge Rapier Blade
Shadow AegisYour creatures take 95% less damage while they are Invisible. This trait does not stack.Drifting ShadeAqua Bottled Smoke
Shadow HookYour creatures deal 10% more damage, and enemies deal 10% less damage, for each enemy that is afflicted with Bleed. This trait does not stack.Darkscythe PilwizDark Scythe
Shadow ScytheAfter attacking an enemy with less than 35% Health, kill it, then deal damage to adjacent enemies equal to 200% of the damage dealt by the attack.Shadow ReaperShadow Cowl
ShakeWhen an enemy casts a spell, this creature has a 35% chance to interrupt it.Urhul TremorSparse Soil
Shepard of FireAt the start of the creature's turn, it increases your other creatures' Attack by 30% of this creature's Attack, then it loses its turn.Fire PriestFire Rod Splinters
Shield AuraAfter your creatures are attacked, they have a 50% chance to gain Shell. This trait does not stack.Phase PaladinHard Marble
Shock AuraAfter your creatures are attacked, the attacker takes damage equal to 15% of the attacker's Speed. This trait does not stack.Phase SpellbladeGlass Marble
Shrug OffAt the start of your creatures' turns, each of their debuffs has a 35% chance to be removed. This trait does not stack.Lurid MasochistTainted Blood
SidewinderWhen this creature deals critical damage, it has a 65% chance to attack again.Asura GutslasherVitality Tattoo
Silence SpeaksAt the start of battle, this creature gains your first 2 creatures' (excluding itself) innate traits.IconusUnsolved Particle
SimulacrumWhen an enemy casts a spell, this creature has a 35% chance to negate the spell. When this happens, this creature can use that Spell Gem for the rest of the battle. This trait does not stack.Consuming VortexConsuming Wind
SimulationWhen your creatures cast a spell due to a Salamander trait, they cast another one of their spells at random. This trait does not stack.Wind SalamanderBruised Toe
Sin and SentenceWhen this creature attacks an enemy with both Weak and Vulnerable, it has a 35% chance to kill the target.Wandering AbominationPus-covered Stitches
SingularityYour creatures have additional Attack, Intelligence, and Defense equal to 20% of their Current Health. This trait does not stack.Omnipotent DeityViolet Crest
Siren CharmsAt the start of battle, this creature afflicts each enemy with Confused for 3 turns.Siren BeguilerOcean Bell
Skull BashAt the end of this creature's turn, it has a 50% chance to send a random enemy to the bottom of the Action Queue.Troll NecksnapperExtra Salty Sweat
Skull ChompThis creature's attacks decrease the target's Intelligence by 10% for each Hound fighting on your side. This trait does not stack.Dread HoundSocketed Collar
Sleight of HandWhen your creatures cast a single-target Chaos spell, the target has a 50% chance to incur the Mana cost instead of the caster. This trait does not stack.Dusktail GargoyleDusktail Teeth
SlopWhen this creature is attacked, enemies are afflicted with Blind for 5 turns.Mud Golem (Itherian)Itherian Mud
SlothAt the start of battle, reduce the enemies' Attack and Intelligence by 30%, and Mana by 50%. This trait does not stack.Acedia SinBook of Sloth
SluiceIf this creature does not take damage from attacks or spells between each of its turns, it casts up to 3 of its spell gems at random.Ethereal BasiliskCarved Husk
Sluuurp!After an ally attacks, this creature afflicts the enemy with a random debuff.Slurping Bat (Itherian)Itherian Saliva
Smack AroundAfter an enemy dodges an attack from one of your other creatures, this creature attacks the enemy 2 times.Necrotic ClutcherRotten Finger
Smoking KillsYour creatures deal 75% more damage to creatures that belong to their own class, and take 25% less damage from them. This trait does not stack.Smoke Devil (Itherian)Itherian Smoke
SmolderAfter this creature attacks a creature with Burn, the target takes damage equal to 4 turns of this debuff.Volcanic EfreetVolcanic Ashes
SnuffWhen an enemy's Burn debuff expires or is removed, deal damage to it equal to 10 turns of this debuff. This trait does not stack.Obsidian EfreetObsidian Ashes
SolaceAt the start of battle, your creatures gain 10% Health for each non-temporary Life Spell Gem each of your creatures have equipped. Maximum of 3 Spell Gems per creature. This trait does not stack.Irantha OphanPiercing Eyeball
SolidarityAt the start of battle, this creature seals your creatures' first 3 Spell Gems. It can cast these spells for 0 Mana.Gorlum Tremor (Itherian)Itherian Brick
Song of AlacrityYour creatures' attacks deal 40% of their damage using Speed instead of Attack.Bard BalladeerLong Harp String
Song of ResolveYour creatures' attacks deal 40% of their damage using Defense instead of Attack.Bard JongleurThin Harp String
Song of WitYour creatures' attacks deal 40% of their damage using Intelligence instead of Attack.Bard MinstrelSmall Harp String
Soothing RainAfter this creature defends, your creatures recover 20% Health for each buff they have.Dryad RaincallerUndrying Dew
Sorcery SurgeAfter this creature attacks or is attacked, it casts Scourge Sorcery on the enemy.Vicious WolpertingerAngry Carrot
Sorcery TransformationWhen your creatures lose mana, they instead gain 100% of that Mana. When enemies gain mana, they instead lose 100% of that Mana.Sorcery ShapeshifterEthereal Gemstone
SorrowAt the start of each enemy's turn, this creature has a 20% chance to afflict it with Curse for 4 turns.Swarm Mummy (Itherian)Itherian Peril
Soul CorruptionAfter attacking a creature with less than 35% Health, kill it, then afflict enemies with a random debuff for each buff the target had before it died.Cursed ReaperCursed Cowl
Soul SiphonAfter attacking a creature with less than 35% Health, kill it, then give a copy of its trait to all your creatures.Soul ReaperSoul Cowl
Soul SquelchThis creature's attacks reduce the target's Maximum Health to its Current Health.Pit Wraith OvermindOvermind Manuscript
Soul SuckerAfter your creature cast a damaging spell, they recover Health equal to 30% of the damage dealt. This trait does not stack.Vampiric WolpertingerUltimate Carrot
Soul SwapAfter this creature attacks, it trades its Health with that of the target.Celestial IdolGilded Crest
Soul to KeepThis creature's attacks deal 75% more damage. After this creature attacks, give a copy of the target's trait to this creature.Angel SoulslayerReaping Claymore Blade
Soulstone SplinterWhen your creatures are attacked, they gain 20% Defense. This trait does not stack.Unguided AmaranthPurple Stardust
SpatterWhen an enemy with Bleed dies, this creature deals damage to all enemies equal to 20% of the dead creature's Maximum Health.Pilwiz Harvester (Itherian)Itherian Residue
Spectrum of EternityWhen your creatures cast a Life spell, they have a 35% chance to take another turn. This trait does not stack.Geylian OphanOvular Eyeball
Spell StealerAfter an enemy casts a spell on all its allies, this creature has a 50% chance to cast the same spell on your creatures as well. This trait does not stack.Wyvern WindriderWyvern Eye
Spell TapThis creature can't cast spells directly, but can equip 3 extra Spell Gems. At the start of battle, your creatures gain access to this creature's non-temporary Spell Gems. This trait ignores other creatures with the Spell Tap trait.Ashmouth CerberusViolet Flame
Spew AcidAt the end of each enemy's turn, decrease its Defense by 15%.Spitting Pit WormSlippery Pit Acid
Spiral WardWhile this creature is below 65% Health, it does not take damage from spells.Sulfuric VortexWarm Wind
Spirit LinkYour Imlers and Imlings split their damage from attacks and spells with eachother.Mithril ImlerMithril Jewel
Spit PoisonAfter this creature is attacked, enemies are afflicted with Poison for 3 turns.Spitting ArachnaliskClacking Insect Legs
SpookAt the start of battle and after this creature defends, it gains Invisible until the end of its next turn. This creature deals 200% more damage while it is Invisible.Gateway ShadeGreen Bottled Smoke
Spooky TechniqueAfter your creatures attack or cast a spell that removes their Invisible Buff, they deal damage to all enemies equal to 25% of their Defence. This trait does not stack.Spooky Shade (Halloween)Chocolate Bar
Spur of the HeavensThis creature's attacks have a 50% chance to move a random ally to the top of the Action Queue.Unicorn ThundercrackerHorned Horseshoe
Square NothingWhen this creature attacks, it also deals 100% damage to each enemy that has at least one of the same debuffs as the target.Centaur ChaserOld Tuft
StankEnemies deal 10% less damage and take 10% more damage for each debuff they have. This trait does not stack.Leper PlaguespreaderSmelly Pimple
Star PrayerYour creatures' 'Chance to Attack' Spell Gem properties have double the chance to activate. This trait does not stack.Stag IdolJagged Antler
StarlessCreatures cannot gain stats.Nix ImposterHaunted Mask
StasisThis creature's attacks deal 75% more damage and afflict the target with Confused for 5 turns.Goldblight AngelJolting Claymore Blade
Stay DeadWhen an enemy is resurrected, this creature has a 65% chance to prevent it from happening.Malignant Spirit (Itherian)Itherian Weight
Stay InspiredYour creatures have 20% more Intelligence for each time any of your creatures have manually cast an Artifact Spell in the current battle. This trait does not stack.Bloodmail ConstructConstruct Remains
Steadfast ResilienceAfter your creatures provoke, they gain 35% Defense and recover 25% Health. This trait does not stack.AlcazarWarm Brick
Steady GazeWhen this creature is attacked, it has a 30% chance to negate the damage and afflict the enemy with Stun for 1 turn.MedusaOne-eyed Snake
Sticky FingersAfter an enemy dodges an attack, decrease its Speed by 50%.Etherial ClutcherGooey Finger
StifleAfter an enemy casts a spell afflict enemies with Silence for 1 turn.Mana VortexMana Wind
StokeWhen this creature defends or provokes, it increases the potency of each enemy's Burn debuff by 65%.Dreadful Efreet (Itherian)Itherian Plant
StompWhen an enemy attacks, this creature has a 35% chance to interrupt it. This trait does not stack.Ahnkol TremorHard-packed Soil
Storm to PassWhile this creature is above 90% Health, enemies have a 20% chance to lose their turn at the start of their turn. This trait does not stack.CycloneWhispy Fluff
Strength of the MindYour creatures are immune to Silence.Delusion OccultistDelusion Orb
Strength of the WorldThis creature's Defense is added to its Maximum Health, then its Defense is set to 1. In addition, this creature takes 50% less damage.Colossal GiantHot Rock
StrickenAt the start of battle, afflict each enemy with 2 random debuffs.Pit Wraith RedeemerRedeemer Manuscript
StupifyThis creature starts battles with 75% more Intelligence and Defense, but loses 25% Intelligence and Defense at the end of its turn.Forsaken RotmongerRotten Pincer
SubjugationThis creature deals extra damage equal to the amount of Defense it has greater than its target.Sky WatcherSky Oculus
SubversionAfter this creature attacks, the target loses access to its artifact for the rest of battle.Carver ShadowstalkerShadowstalker Shiv
Sun PrayerYour creatures' 'Chance to Provoke' Spell Gem properties have double the chance to activate. This trait does not stack.Stag CelestialSmooth Antler
Sunny DispositionWhen an enemy casts a spell, this creature attacks it for 100% normal damage.Centaur WranglerBlood-soaked Tuft
SupersonicAt the start of battle, enemies are afflicted with Silence for 1 turn.Nix InformerHandcrafted Mask
Supreme AnarchyAfter every two turns this creature casts two random spells (not from it’s current spell gems) and afflicts the enemy with burn and poison or bleed for 5 turns.Asura Anarchcist (Itherian)NA
SurgeWhen your creatures gain a buff, they also gain 15% Attack and Intelligence. This trait does not stack.Dryad KeeperSweet Dew
Surprise!This creature always starts battles with 5 random buffs, and always starts battle at the top of the top of the Action QueueMimicNo Material Exists
SwarmYour Waspids each have a 4% chance to start at the top of the Action Queue for each Waspid fighting on your side. This trait does not stack.Waspid Scout (Itherian)Itherian Sphere
Sweeping Dragon TailAfter an enemy deals critical damage, reduce all enemies' Speed by 50%. This trait does not stack.Dragon SentinelEnormous Dragon Wing
Sweeping SmashAfter this creature attacks, it deals 70% of the damage dealt to adjacent enemies.Brownie MaulerLarge Maul Head
SwellAfter this creature attacks, it afflicts the target with a random debuff for each debuff the target already has.Mite Paralyzer (Itherian)Itherian Blossom
SwiftcastingWhen your creatures cast a spell, 35% of their Speed is added to their Intelligence to determine the potency of the spell. This trait does not stack.Raven BatmasterSharpened Feather
Sword DanceAll effects that activate when a creature deals critical damage will activate twiceRamun Rift DancerBlade Silk
SycophantThis creature deals 125% more damage for each additional dead creature you have than the enemy.Hell WatcherHell Oculus
Tainted BloodWhen an enemy takes damage from Poison, all other enemies take damage equal to 35% of the damage dealt. This trait does not stack.Toxic Smog (Itherian)Itherian Poison
TemperanceAt the start of battle, set your creatures' stats equal to the average of all their stats, excluding Health.Temperantias SanctusBook of Temperance
Tender of EarthAt the start of this creature's turn, your other creatures recover mana equal to 30% of this creature's Maximum Mana, then it loses its turn.Desert Priest (Itherian)Itherian Vial
ThaumaturgyYour creatures have 7% more Intelligence for each non-temporary Sorcery Spell Gem each of your creatures have equipped. Maximum of 3 Spell Gems per creature. This trait does not stack.Raptor OccultistRaptor Orb
The CrimsonEnemies attack as if they have 35% less Attack. This trait does not stack.Crimson ManticoreCrimson Scorpion
The EndAt the end of each enemy's turn, this creature has a 1% chance to kill the enemy for every 1% Health they're missing. This trait does not stack.TartarithNo Material Exists
The First SlamSpells, Death creatures or Chaos creatures cannot attack this creature unless it is afflicted with two rebuffs.Great Sacred Giant (Itherian)The First Hammer
The Wicked EndAfter this creature casts a spell, it casts an additional random Chaos spell.Darkeye GargoyleDarkeye Teeth
Thermal VoidEnemies take 100% more damage while they're Frozen.Chillbreeze YetiCompact Snowball
Thick and ThinAfter your Imlers die, they have a 50% chance to be resurrected with 100% Health. This trait does not stack.Putrid ImlingPutrid Effigy
Thirst For BloodWhen your creatures deal critical damage, they recover Health equal to 100% of the damage dealt. This trait does not stack.Asura BlooddrinkerBlood Tattoo
ThornsWhen your creatures are attacked, they deal damage equal to 25% of their Attack to the enemy.Valkyrie LancerJagged Rapier Blade
ThresholdThis creature's attacks afflict the target with Stun for 1 turn, but it takes damage equal to 50% of the damage dealt.Apis ChargerBloodied Headdress
Throat SlashAt the start of battle, afflict enemies with Bleed for 2 turns.Pilwiz Herbalist (Itherian)Itherian Gizzard
Through the GloomYour creatures deal 75% more damage to targets that are above 95% Health. This trait does not stack.Pit Wraith LordWar Manuscript
ThundershockAfter your creatures are resurrected, 3 enemies are afflicted with Stun for 1 turn.Thundershock PhoenixThunderstuck Plume
Topaz AttunementAll buff and debuffs last for only 1 turn.Topaz ParagonGiant Topaz
Touch of RedWhen your creatures attack an enemy multiple times in a row, the damage of all their attacks is increased by 35% for each attack. This trait does not stack.Centaur DuelistSmelly Tuft
Touched by the GodsYour creatures' 'Chance to Cast Twice' Spell Gem properties now activate 100% of the time.Stag OverseerPristine Antler
Transformation ApprenticeshipYour Shapeshifters start battles with 1 additional trait. This trait does not stack.Shapeshifter Apprentice (Itherian)Itherian Grass
TransfusionAfter this creature attacks a creature with Poison, it deals damage equal the amount this debuff would have dealt for 5 turns, then this debuff is removed.Smog LordSmoking Poison
TransmogrificationThis creature starts battles with 5 random buffs, but when they wear off, they become 5 random debuffs.Forsaken SeacrawlerDeformed Pincer
TreacheryAt the start of battle, this creature afflicts 3 random enemies with Stun for 1 turn.Gorgon Trickster (Itherian)Itherian Tin
TroveAt the start of battle, your Imlers and Imlings share copies of their Spell Gems with each other. The Spell Gems have randomized properties and cost 50% less Mana.Diamond ImlingDiamond Effigy
Turn to GreyAfter this creature is attacked, enemies are inflicted with Vulnerable for 3 turns.Ritual AbominationStitched Stitches
Twist of FateWhen your creatures cast a Life spell, they gain a random buff.Enim OphanMulticolored Eyeball
UltimatumAfter this creature attack, it deals damage to the target and enemies adjacent to the target equal to 25% of their Current Health.Brownie BruteOrnate Maul Head
UnbreakableYour creatures' class-specific Shield artifacts prevent 90% of that class' damage.Black Crystal SmithBlack Crystal Axe Head
UnchartedThis creature's attacks seal 1 of its target's Spell Gems for each Hound fighting on your side.Bone Hound (Itherian)Itherian Glass
Uncontrollable AngerAfter your creatures with Berserk attack, they have a 35% chance to attack again. This trait does not stack.Annihilator FiendAnnihilator Infusion
UndeathAfter this creature dies, it has a 50% chance to resurrect with 100% HealthDread WightDread Rattle
Under StressYour creatures have an independent 20% chance to dodge attacks and deal critical damage for each debuff they have. This trait does not stack.Masochist Angler (Itherian)Itherian Skull
Unholy PrayerYour creatures can cast Murder of Crows and it costs 0 manaLich PriestClean Knife Blade
Unknown EntityEnemy creatures always have 50% Mana.Abyss BansheeUnrecognizable Doll
UnmendingEnemies take 0.5% more damage for every 1% Health they have. This trait does not stack.Pit Wraith ObliteratorHarbinger Manuscript
UnscathedAfter your creatures are attacked, their Mend buffs heal them immediately. This trait does not stack.Elder EntElder Branch
Unspeakable SinsAfter an enemy is healed, they lose 30% Attack and Intelligence. This trait does not stack.Nightveil SpectreEvil Embryo
UnstitchedYour creatures are afflicted with bleed for 6 turns at the start and their debuffs are more potent.The Stitcher (Special)NA
Until the EndWhen your creatures die, they cast one of their spells at random. This trait does not stack.Fire SalamanderLittle Toe
Urdox HarbingerYour creatures have a 35% greater chance to dodge and deal critical damage for each turn they've taken in the current battle. This trait does not stack.Agor ApocalypseUrdox Itherian
Urh HarbingerYour creatures have 15% more Attack, Intelligence, Defense, and Speed for each turn they've taken in the current battle. This trait does not stack.Aaxer ApocalypseUrh Itherian
V SerumAfter this creature attacks it has a 75% chance to afflict the target with poison and a other randomized debuff for 10 turnsDoctor VNo Material
Vampiric AuraAfter an ally attacks, your creatures recover Health equal to 25% of the damage dealt.Mutated Vampire BatMutated Bat Wings
VanityWhen your creatures gain Spell Gems, your other creatures gain those Spell Gems as well, and they cost 0 Mana.Paranormal SlimePurple Ooze
VehemenceAfter an enemy dodges an attack, this creature afflicts it with Burn for 5 turns and Scorn for 3 turns.Flamegrip ClutcherBurned Finger
VeloxThis creature's first 3 non-temporary, stat-manipulating Spell Gems each have a 50% chance to be cast automatically at the start of battle.Spirit VulpesVelox Ear
VengeanceAfter your Imlings die, this creature gains 100% Attack and 50% Speed.Iron ImlerIron Jewel
Vicious BiteThis creature's attacks decrease the target's Defense by 10% for each Hound fighting on your side. This trait does not stack.Panic HoundShredded Collar
VigilanceThis creature intercepts attacks on its allies, but when it does, it takes extra damage equal to 10% of its Current Health.Apis DefenderRuned Headdress
VigorYour creatures take 25% less damage. This trait does not stack.Chaos GuardChaos Plate
Villainy ThrivesThe potency of the enemies' Poison and Burn debuffs are shared with each other but reduced by 65%. This trait does not stack.Mite PlaguespreaderPlaguebearing Shell
Viper's MindThis creature has additional Intelligence equal to 75% of its SpeedViper OccultistViper Orb
Viscous WebsAt the start of each enemy's turn, they take damage equal to 10% of their Current Health for each Snare, Sleep, and Stun debuff they have. This trait does not stack.Mite WebweaverWeb-infested Shell
Vital ShotThis creature's attacks deal 5% more damage for every 1% of Health the target is missing.Skeleton TriggermanFinger of Pointing
VolleyYour Griffons have an independent 12% chance to deal critical damage with attacks for each Griffon fighting on your side. This trait does not stack.Griffon Archer (Itherian)Itherian Plank
VoodooYour creatures start battle with only 30% Mana, but regenerate 30% Mana at the end of their turn. This trait does not stack.Imp InscriberInscribed Mask
Wail of TormentWhile your creatures are below 45% Mana, they deal 150% more damage. This trait does not stack.Tormented BansheeRipped Doll
WallflowerWhen your creatures defend or provoke, they cast one of their spells at random. This trait does not stack.Water SalamanderStubbed Toe
WallopAfter this creature attacks, it decreases the Defense of the target and enemies adjacent to the target by 40%.Brownie CaptainBranded Maul Head
War ForgedAt the start of battle, your creatures grant each other all their artifacts' permanent buffs for 3 turns. This trait does not work with the Shell or Invisible buffs.Hammer LordIanne's Spare Hammer
War MagicAfter your creatures cast a Chaos spell, they gain 35% attack. This trait does not stack.Bloodfang GargoyleBloodfang Teeth
WarcraftYour creatures gain 35% more benefit from stats on their artifacts. This trait does not stack.War Crafter (Itherian)Itherian Hilt
Wasted AgeWhile this creature is above 90% it is immune to damage from all spells.Malignant Storm (Itherian)Itherian Flakes
Whetted BonesThis creature starts battles with 75% more Attack and Defense, but loses 25% Attack and Defense at the end of its turn.Forsaken BonescraperStripped Pincer
WhiplashAfter this creature attacks, it also deals damage to 2 other enemies equal to 40% of its Attack.Manticore ConquererLarge Scorpion
Wild StabsAfter this creature defends, it attacks enemy creatures at random for 50% normal damage. This effect repeats up to 5 times.Carver SadistSadistic Shiv
Wings of DespairWhen an enemy would gain a buff, this creature has 50% chance to gain it instead.Wyvern AirslayerWyvern Wing
Winter Has ComeAt the start of battle, this creature afflicts 2 random enemies with Frozen.Ancient Yeti (Itherian)Itherian Bean
WintermaulAt the start of this creature's turn, it casts Snowstorm. After your creatures attack a Frozen enemy, they cast Shatter on it. This trait does not stack.AzuralNo Material Exists
WoeAfter this creature dies, enemies take damage equal to 40% of its Maximum Health.Gravebane WightGravebane Rattle
WorshipWhen your creatures cast a Life spell, they gain a random trait. This trait does not stack.Maluh Ophan (Itherian)Itherian Insect
Worship MeDuring this creatures turn two creatures from the other team will be on this creatures team for two turns.Imp Archpriest (Itherian)NA
Wow hey guys, what a wonderful day!Your creatures enjoy a delightful and healthy snack that when the provoke they have a chance to recover 65% of their health yay!NurotI’m really sorry but I am afraid that their is no materiel for this.
WrathThis creature always has Multistrike.Ira SinBook of Wrath
Wrath of the UnderworldThis creature can't cast spells directly. When this creature takes damage from any source, it has a 30% chance to cast one of its spells for 0 Mana.Cerberus BanelordHell Flame
WreckWhen this creature attacks, its damage is based on its Current Health instead of Attack.Tower GiantTall Rock
Wrecking BallAfter this creature attacks, it afflicts a random enemy with Vulnerable for 3 turns and Stun for 1 turn.Brownie EnforcerHandcrafted Maul Head
WretchednessYour creatures' attacks against enemy creatures with Vulnerable cannot be dodged and have a 50% greater chance to be critical strikes. This trait does not stack.Flesh AbominationTatterred Stitches
Wrong SideAfter your creatures are afflicted with a debuff, they have a 30% chance to remove the debuff and give it to a random enemy. This trait does not stack.Tortured LeperHairy Pimple
Year of the TrollboarAfter this creature provokes, it deals damage to a random enemy equal to 15% of it's Intelligence. This effect repeats once for every 5% Health this creature is missing.Trollboar (Lunar New Year)No Material Exists
Yellow Bottled SmokeYour creatures deal 100% more damage while they are Invisible. This trait does not stack.Hoar ShadeYellow Bottled Smoke
You actually think you can @#$! hit my @$&*ing stone skin?!Your Pathetic @#$&*ing creatures have a &$#%ing chance to do no @#$*ing damage you @#$&ing losers!!!!Golem of TorunNA
You Ruined ChristmasYour Devils share their innate traits with each other.KrampusChristmas Breaker
Zealot of the ForestAt the start of this creatures' turn, it increases your other creatures' Speed by 30% of this creature's Speed, then it loses its turn.Forest PriestForest Rod Splinters
ZerdaYour creatures' first 3 non-temporary, healing Spell gems each have a 30% chance to be cast automatically at the start of battle. This trait does not stack.Cosmos VulpesZerda Ear
Zero to OneThis creature can't cast spells directly. When this creature attacks, it casts on of its single-target spells. These spells cost 0 Mana.Bound Cerberus (Itherian)Itherian Ribs

Nether Boss Traits

These traits come from legendary materials obtained as rewards for defeating a Nether boss.

Trait Description Material
Andrick's Folly Your temporary summoned creatures have 5 additional Spell Gems. Andrick's Molding Tome
Betrayer of the Code When one of your creatures casts a single-target spell on an enemy, they have a 30% chance to cast a random Scourge spell on the enemy as well. Shard of The Unguided
Breathe Underwater When one of your creatures summons a creature, that creature has a 50% chance to start at the top of the Action Queue. This trait does not stack. Musgrave's Tears (Undead Army)
Ceaseless Fighting When your creatures are killed, they attack a random enemy. Ceaseless Fang
Chroma's Shelter At the start of battle, this creature gains immunity to a random class. Chroma's Bent Crown
Chroma's Solution While this creature has Scorn, it has 100% more Intelligence. While this creature has Silence, it has 100% more attack. Chroma's Emblem
Chroma's Stability While this creature has Scorn, it is immune ot damage from attacks. While this creature has Silence, it is immune to damage from spells. Chroma's Tarnished Jewel
Cyhra's Adamance Your creatures deal 100% more damage for each time they've been ressurrected in the current battle. This trait does not stack. Cyhra's Tattered Ear
Cyhra's Resilience Your creatures take 15% less damage for each dead ally. This trait does not stack. Cyhra's Broken Whiskers
Cyhra's Trust Your creatures deal 25% more damage for each dead ally. This trait does not stack. Cyhra's Severed Tail
Damaos' Dishonesty After an enemy dies, this creature deals damage to all other enemies equal to 15% of the dead creature's Maximum Health. Damaos' Rusted Blade
Damaos' Subversion After this creature manually casts a single-target spell on an enemy, it attacks 3 random enemies. These attacks deal 50% normal damage. Damaos' Skull
Damaos' Treason After this creature attacks, it casts a random Sword spell. Damaos' Broken Crown
Delusion When one of your creatures summons a creature, the summoned creature casts one of its spells. This trait does not stack. Mothis' Tears (Undead Army)
Furness' Instability At the start of battle, this creature casts 3 random spells that interact with the Drunk debuff. Pills
Hebron's Artifice When this creature is attacked, it gives the enemy 3 bombs. Hebron's Broken Helmet
Hebron's Deceit At the start of battle, this creature gives 3 random enemies a Bomb. Hebron's Broken Plate
Hebron's Trickery After an enemy manually casts a spell, this creature gives it a Bomb. Hebron's Broken Shield
Ianne's Oddity When your creatures take damage that exceeds 30% of their Maximum Health, reduce this damage by 50%. Ianne's Bad Leg
Katarina's Asylum When your creatures take damage, they take 50% more damage but gain Invisible. Katarina's Visage
Katarina's Guidance At the start of battle, your creature that is highest on the Action Queue gains 5 random buffs. This trait does not stack. Katarina's Essence
Katarina's Return After your creatures take damage, they recover 25% Health. This trait does not stack. Katarina's Brace
Medierra's Mockery After an enemy defends or provokes, each of your creatures have a 50% chance to do so as well. This trait does not stack. Medierra's Eyelid
Medierra's Struggle Your creatures can take 1 extra turn if they're below 50% Health. This trait does not stack. Medierra's Blood
Nerlyx's Chant After your creatures defend, they gain a random buff. This trait does not stack. Nerlyx's Gorged Vein
Nerlyx's Veil After your creatures defend, they have a 50% chance to take another turn. This trait does not stack. Nerlyx's Damaged Cornea
Noetherian's Adamance After your creatures' Barriers are destroyed, they gain Shell. Noetherian's Right Hand
Noetherian's Objection After an enemy's Barrier is destroyed, it takes damage equal to 100% of the Barrier's original potency. This trait does not stack. Noetherian's Left Hand
Phobos' Grip Your creatures with Multistrike have a 15% chance to afflict their targets with Stun each time they attack. Phobos' Unrelenting Grasp
Reap Destruction This creature deals 5% more damage for each buff it has received in the current battle. Silver Spur (Inner Demons)
Sarea's Command At the start of battle, each enemy attacks a random enemy. This trait does not stack. Sarea's Broken Heart
Sarea's Haste Buffs and debuffs last twice as long, but they lose 2 duration per turn. This trait does not stack. Sarea's Brittle Hair
Siralim's Ascendance At the start of battle, this creature gains 2 random Avatar traits. Fall of Siralim
Siralim's Attunement At the start of battle, this creature gains a copy of your Avatar's trait and Ultimate Spell Gem. Revolution of Siralim
Siralim's Prayer At the start of battle, this creature casts a random Ultimate spell. Rise of Siralim (Queen of Siralim)
Vext's Antiquity When enemies lose stats, increase the amount of stats reduced by 50%. This trait does not stack. Vext's Fingers
Vext's Boldness Increases your creature's maximum stat limits by 50%. This trait does not stack. Vext's Eyebrows
Vext's Grace Increases your creature's minimum stat limits by 50%. This trait does not stack. Vext's Fur
Vext's Invocation When your creatures gain stats, increase the amount of stats gained by 50%. This trait does not stack. Vext's Toes
Zenpang's Boast Your creatures take 10% less damage for each time they've provoked in the current battle. Maximum of 90% damage reduction. This trait does not stack. This trait does not stack. Zenpang's Feather
Zenpang's Yell After your creatures provoke, they gain a random buff. This trait does not stack. Zenpang's Bent Scythe

Pandemonium Traits

These traits come from legendary materials obtained as rewards for defeating the Pandemonium King or Pandemonium Queen after using Pandemonium Tokens.

Trait Description Material
Pandemonium Brilliance At the end of your creatures' turns, they have a 20% chance to cast a random spell. This trait does not stack. Pandemonium Brain
Pandemonium Death After this creature attacks, it casts Extinguish on the enemy. Pandemonium Leaf
Pandemonium Exploit This creature deals 5% more damage for each debuff each enemy has. Pandemonium Flame
Pandemonium Fever At the start of battle, this creature casts Affliction Pandemonium Juice
Pandemonium Life When an enemy casts a spell, they take damage equal to 1% of their Current Health for every 1 Mana the spell cost. Pandemonium Trinket
Pandemonium Mania When this creature defends or provokes, it casts Chaos Rift. Pandemonium Ichor
Pandemonium Rebirth When this creature dies, your other creatures are resurrected with 100% Health. If they're not dead, they recover 50% Health. This effect does not activate if more than one of your creatures has this trait. Pandemonium Bead
Pandemonium Wrath When this creature manually casts a spell, it continues to cast that spell until it runs out of Mana. Only works on spells that cost more than 10 Mana. Pandemonium Stone

Itherian Artifacts

Itherian Artifacts are unique artifacts that can only be found in Itherian Realms. They each possess a trait that cannot be obtained from any other source.

Trait Description
Assassin's Specialty When your creatures gain Invisible, they lose all their debuffs.
Azurecrest Your creatures with Shell have a 25% chance to avoid incoming damage. This trait does not stack.
Belittler Your creatures deal 35% more damage to enemies in normal battles. This trait does not stack.
Birth of Salvation Your creatures with Barrier deal additional damage equal to 40% of the Barrier's strength. This trait does not stack.
Black Plague Enemies with Poison are afflicted with 2 random debuffs at the start of their turn. This trait does not stack.
Blurred Thoughts Your creatures with Multicast deal damage with spells as if they have 40% more Intelligence. This trait does not stack.
Born of Illusion Your creatures' class-based Shield artifacts are 50% more powerful.
Broken Promise Enemies with Blight cannot gain buffs.
Cosmic Discharge When your creatures' Ward buff wears off, they cast all their non-temporary spells. This trait does not stack.
Damaged Pride Enemies with Blind have a 20% chance to lose their turn. This trait does not stack.
Dark Moon Your creatures' Necklace artifacts are 50% more powerful. This trait does not stack.
Die Struggling Enemies with Vulnerable have a 15% chance to be killed at the start of their turn. This trait does not stack.
Duskshround Your creatures' Cloak artifacts are 50% more powerful.
Ebb and Flow Your creatures with Grace have a 35% chance to be sent to the top of the Action Queue when they dodge an attack. This trait does not stack.
Empty Thoughts Your creatures with Arcane take 1% less damage for every 1 Mana they're missing, up to a maximum of 50% damage reduction. This trait does not stack.
Flamebinder Enemies with Burn deal 40% less damage. This trait does not stack.
Flurrywing Your creatures with Multistrike deal damage with attacks as if they have 40% more Attack. This trait does not stack.
Gift of Mercy Your creatures' innate traits are ignored.
Godlessness Enemies with Scorn cannot be healed.
Godspawn Unity Your creatures have 5% more Attack, Intelligence, Defense and Speed for each Godspawn creature fighting on your side. This trait does not stack.
Guardian's Oath Your creatures with Taunt deal 30% more damage and take 30% less damage. This trait does not stack.
Gutwrench Enemies with Bleed have a 10% chance to be killed when they take damage from this debuff. This trait does not stack.
Hatewreathe Your creatures' Axe artifacts are 50% more powerful. This trait does not stack.
Heaven's Heaviest Your creatures' Mace artifacts are 50% more powerful. This trait does not stack.
Itherian Unity Your creatures have 5% more Attack, Intelligence, Defense, and Speed for each Itherian creature fighting on your side. This trait does not stack.
Limitless Knowledge Your creatures' Staff artifacts are 50% more powerful. This trait does not stack.
Lotus Courage The potency of your creatures' Mend buffs increases by 50% each turn they have been active. This trait does not stack.
Memories in Tears Your creatures' Ring artifacts are 50% more powerful. This trait does not stack.
Mindbane Your creatures with Leech also steal Mana from their enemies.
Overwhelming Odds When an enemy with Weak deals damage, they have a 30% chance to deal 0 damage. This trait does not stack.
Pact of the Gods Your Avatar's Mana cannot fall below 75%.
Panic Visions Enemies with Snare lose 30% of their mana at the start of their turn. This trait does not stack.
Plaguewrath When your creatures with Splash afflict an enemy with a debuff, adjacent enemies are also affected by the debuff.
Questions Unanswered Enemies' Confused debuffs last forever.
Serpent Noose Your creatures' Ribbon artifacts are 50% more powerful. This trait does not stack.
Singular Unity Your creatures have 5% more Attack, Intelligence, Defense and Speed for each Singular creature fighting on your side. This trait does not stack.
Soul Eater After this creature kills an enemy, it extracts a Core from it. This trait only works if the enemy could have been extracted anyway.
Steel Protection Your creatures' Armor artifacts are 50% more powerful. This trait does not stack.
Stoneplate Your creatures' Heavy Shield artifacts are 50% more powerful. This trait does not stack.
Things Betwixt Your creatures' Bow artifacts are 50% more powerful. This trait does not stack.
Tongue Wrapper Enemies with Silence cannot gain stats.
Two Wishes This creature can extract 2 Cores at a time.
Unholy Communion Your creatures have 100% greater chance to extract cores from enemies. This trait does not stack.
Unstable Destiny When your creatures' Protect buff is removed, they gain a Barrier that absorbs damage equal to 50% of their Maximum Health.
Whirlstorm After this creature kills a creature, the excess damage is dealt to all enemies.
  • traits.txt
  • Last modified: 2018/12/27 12:17
  • by fdru